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Lesser-known Blender feature for editing multiple objects at once #b3d

133,373 次观看 • 1 年前 •via X (Twitter)

9 条评论

Cosmo Wenman 的头像
Cosmo Wenman1 年前

Cool, if sliding the value input, it applies the change proportionally if they have different values to begin with. If entering the value directly, it does it uniformly.

Andrew Price 的头像
Andrew Price1 年前

Ah nice. Didn't know entering a value overrides the proportional values. Thanks

Elmo 的头像
Elmo1 年前

I can’t think of a good reason for this to not be the default behavior.

Swa 的头像
Swa1 年前

Stumbled upon this hidden(WHY?!) feature a couple weeks ago! Should be added as a 'hint' or 'tooltip' to your list of UI improvements the team should implement. 🥲

bobduffy 🖱️🎨 的头像
bobduffy 🖱️🎨1 年前

Wait what.. has this always been there?

Unheeded Influences 的头像
Unheeded Influences1 年前

Awesome thanks a lot for the tip, it will make spare so many times 🙏💪

Omid Pakbin 的头像
Omid Pakbin1 年前

Life-changing feature 🥹👍

Juno_006 的头像
Juno_0061 年前

Before I watch I'm gonna place my bet ..."Alt key"

tolkfan.bsky.social 的头像
tolkfan.bsky.social1 年前

A thing to be aware of: the modifiers have to have the same name for this to work. If you have one modifier named "Bevel.001" then it won't change along with the other "Bevel" modifiers.

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