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LIQUID RED Further improved wall shader #screenshotsaturday #gamedev

16,418 views • 1 year ago •via X (Twitter)

11 Comments

Frogrammer 🐸's profile picture
Frogrammer 🐸1 year ago

yeah this is nuts

Nol → Grabbi's profile picture
Nol → Grabbi1 year ago

:3

RedDeer.Games's profile picture
RedDeer.Games4 years ago

What are your favourite #AAAClock colours ? 🕐🕑🕒🕓🕔 Drop screenshots of your clocks in down in the comments ⏬ Head to ➡️ for more details! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Subbu's profile picture
Subbu1 year ago

This looks so trippy dude. The intensification effect? Looks really nice as well. On my phone the red was a bit straining on the eyes but on pc it was much better.

taikwy's profile picture
taikwy1 year ago

damn every update of this project looks so sick. are the walls done entirely with noise and shaders?

Nol → Grabbi's profile picture
Nol → Grabbi1 year ago

Maybe I'll make a video on how i did it soon. But yeah, it's just a bunch of points that spring back to a resting position and based on their positions I draw some triangles then apply few shaders to it

Hippoxxus - Follow On Kickstarter!'s profile picture
Hippoxxus - Follow On Kickstarter!1 year ago

Looks 🔥

Nol → Grabbi's profile picture
Nol → Grabbi1 year ago

Thanks!

Nagol Namrof 🌻💀🌻's profile picture
Nagol Namrof 🌻💀🌻1 year ago

Crazy good vibes on this

Nol → Grabbi's profile picture
Nol → Grabbi1 year ago

:D

Flash of Stars IndieDev's profile picture
Flash of Stars IndieDev1 year ago

It looks so good:O

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