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#Live2D Tip: Please oh please keep all your physics settings on both Live2D and VTS at 60 fps. Anymore or any less will fk up how the physics run and will not show it with correct movement. It doen't matter what your monitor fps is set to. Live2D and... show more
39,136 views • 3 years ago •via X (Twitter)
10 Comments

And then if you DON'T set it to 60, you're literally adjusting physics values to accommodate this. This is the same for the animation window! Animations default at 30, so you should remember to change the fps to 60 so everything matches! QuQ

30 fps = "faster" physics movement but with a loss of fps 60 fps = best middle ground for adjusting movement with a standard fps 120 fps = "slower" physics movement because of the fps being doubled tbh u can get away with 30 fps, but just remember to match all apps to the fps

This is for Live2D models and tracking btw. :3 I'm sure 30 fps is very standard when doing animated splashes/screens, mv's, etc. on Live2D

This this, this is so important also especially if you do completely physics based rigs. Making sure that you let your clients know to set vtube studio physics to 60fps is also important 😭

ive been using 120 fps this whole time JFHSJSJSKDJDJS 😭

Moya nooooo 😭😭😭

I always wondered whats the right set up. Thank you for this!

This is a great thread, but side note, this model is so fucking beautiful omg 😭🖤

Mime was 30 because I was affraid it will crash but I changed it to 60 and it really moves better on screen

Oh naur HAHAHAHAH I set it to 120 fps 😭🤭
