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Look at this Borb friend!🐦 I've been testing a dynamic squashNstretch rig setup in #b3d. Basically it's all animated just by moving a single controler around with auto keyframing enabled. Breakdown example in 🧵

250,360 次观看 • 1 年前 •via X (Twitter)

10 条评论

Pavel Oliva 🔶 的头像
Pavel Oliva 🔶1 年前

Here is an example of the rig setup on Suzanne. Basically all you need is some dynamic bone addon (there's a bunch of them like Dynamic Bone, Wiggle Bones 2, Swingy Bones Physics,...). Create a controler bone, stretch bone and stretch target bone. 1/2

Pavel Oliva 🔶 的头像
Pavel Oliva 🔶1 年前

Parent both stretch bones to controler bone. Apply bone dynamics on the stretch target bone and add stretch to constraint to stretch bone. Then parent the rest of the rig (or part of the rig you wanna move) to the stretch bone and animate the controler. 2/2

Meggy & GORILLA •💎• GOᖇIᒪᒪᗩᗰᗩTIOᑎ.eth 的头像
Meggy & GORILLA •💎• GOᖇIᒪᒪᗩᗰᗩTIOᑎ.eth1 年前

That secondary tail motion is amazing.... so cute!

Pavel Oliva 🔶 的头像
Pavel Oliva 🔶1 年前

Thanks. It's another jiggle on top of the body jiggle 😅 A whole bouncy inception :D

Boris FX 的头像
Boris FX1 年前

We want this as a pet! 😍

Pavel Oliva 🔶 的头像
Pavel Oliva 🔶1 年前

Ahaha, you can get some of those bird squishmallows ♥️

That Guy Mike 的头像
That Guy Mike1 年前

Just look at the lil' bubblebird go! Look how they wibble!

Pavel Oliva 🔶 的头像
Pavel Oliva 🔶1 年前

He is a menace actually! Don't get fooled by his look 😄

rotblush 🟣 的头像
rotblush 🟣1 年前

Waa, it's so cuuute, and thank you so much for sharing the breakdown of this! This exactly what I am looking to do for a round creature I am rigging 🤩 I will test this out on it ❣️

Pavel Oliva 🔶 的头像
Pavel Oliva 🔶1 年前

I am glad that this is helpful for you. Feel free to post your result once your character is done :)

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