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Lost Odyssey came up with its ring system giving an action layer to its turn-based combat. You equip a ring with effects, and if you manage to have a perfect timing while attacking, the effects will proc on the enemy. So timing skills are crucial to be good at... show more
264,568 views • 1 year ago •via X (Twitter)
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The team in charge of developing Lost Odyssey included ex-devs from the Shadow Hearts series so the influence is visible on the game. Masahiro Honma was Battle Programmer on Shadow Hearts: Covenant and Lost Odyssey

I wrote the first post believing I made sure to avoid implying Lost Odyssey was the first to make the ring system, but it might have been ESL moment where using *its*in "came up with *its* ring system" can still be construed as being the first to do it. I'll do better next time

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This was already on Legend of Dragoon way back in 1999

I did not write anything in my post that would imply action elements didn't exist before. I even followed up saying Lost Odyssey had ex-Shadow Hearts devs, a game series that had its own ring system

Legend of dragoon already did the timing base and the ring system also have been done by shadow hearts lol.

I did not ever said or implied Lost Odyssey was the first to do it. I said it came up with its ring system. I even have a follow-up tweet I posted at the same time explaining that ex-Shadow Hearts devs worked on Lost Odyssey

Legend of Dragoon had this before Lost Odyssey

When did I say no game did this before Lost Odyssey? I literally followed up on the original post saying ex-Shadow Hearts devs worked on the game and it had its own ring system

Lost Odyssey is a game that really needs to make it to other platforms as well. The short visual novel stories are a masterpiece that everyone should read/listen to

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