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LTX-2.5 is native in ComfyUI, day zero with the weights Model highlights: → Diffusion Fidelity Rendering - compute allocated by scene complexity, not spread evenly → Diffusion Video Decoder - replaces VAE decoding, sharper faces and legible text → Native multi-shot - one run, multiple connected shots, consistent across...

17,791 次观看 • 1 天前 •via X (Twitter)

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Auto regressive LLMs are officially on notice. run Gemma 4 26B diffusion gguf with llama.cpp Google just dropped DiffusionGemma-26B, and it completely flips how we generate text. instead of predicting words one by one, it generates 256 tokens in parallel using bi-directional attention. its like stable diffusion, but for language. the model starts with random text "noise" and iteratively refines and self-corrects the entire block in real-time to fix formatting and reasoning errors on the fly. since it’s a Mixture of Experts (MoE) that only activates 3.8B parameters during inference, it fits perfectly on consumer hardware. You can run the Q4_K_M quant with an 18GB VRAM budget on a single RTX 3090 or RTX 4090 with exceptional throughput. Tested on Ubuntu 22 with CUDA 13.1 using the cutting edge experimental llama.cpp branch. Here is how to compile and run it with the live terminal denoising visualizer: # 1. Clone & check out the experimental PR (#24423) - 1) git clone && cd llama.cpp -git fetch origin 2) pull/24423/head:diffusiongemma && --git checkout diffusiongemma # 2. Build with CUDA support 1) cmake -B build -DGGML_CUDA=ON -DCMAKE_CUDA_ARCHITECTURES=native 2) cmake --build build -j $(nproc) --config Release --target llama-diffusion-cli # 3. Run with live visual denoising (llama.cpp flags) ./build/bin/llama-diffusion-cli \ -m /path/to/diffusiongemma-26B-A4B-it-Q4_K_M.gguf \ -ngl 99 -cnv -n 2048 --diffusion-visual Watch the video below to see the live --diffusion-visual canvas iteratively de noising the prompt output in real time. guide and unsloth's hugging face GGUF model links are in the comments below! Is auto regressive generation officially legacy tech? Let me know what you think.

Alok

52,656 次观看 • 2 个月前

We've officially released and open-sourced HunyuanImage 2.1, our latest text-to-image model. The new model delivers on our commitment to balancing performance and quality. With native 2K image generation, HunyuanImage 2.1 is an advanced open-source text-to-image model.🎨 ✨ New in 2.1: 🔹Advanced Semantics: Supports ultra-long and complex prompts of up to 1000 tokens, and precisely controls the generation of multiple subjects in a single image. 🔹Precise Chinese and English Text Rendering with seamless image–text integration: The model naturally integrates text into images, making it suitable for a wide range of applications such as product covers, illustrations, and poster design to meet the needs of various fields. 🔹Rich Styles and High Aesthetic: Capable of generating images in various styles—including photorealistic portraits, comics, and vinyl figures—it delivers outstanding visual appeal and artistic quality. 🔹High-Quality Generation: Efficiently produces ultra-high-definition (2K) images in the same time other models take to generate a 1K image. HunyuanImage 2.1 uses two text encoders: a multimodal large language model (MLLM) to improve the model's image and text alignment capabilities, and a multi-language character-aware encoder to improve text rendering capabilities. The model is a single- and double-stream diffusion transformer with 17B parameters. We've also open-sourced the weights of the the accelerated version with meanflow which reduces inference steps from 100 to just 8, and PromptEnhancer, the first industrial-grade rewriting model that enhances your prompts for more nuanced and expressive image generation. Now, creators turn complex ideas—like posters with slogans or multi-panel comics—into visuals faster than ever. We’re just getting started. Stay tuned for our native multimodal image generation model coming soon. 🌐Website: 🔗Github: 🤗Hugging Face: ✨Hugging Face Demo:

Tencent Hy

89,257 次观看 • 11 个月前

SORA by Hand ✍️ OpenAI’s #SORA took over the Internet when it was announced earlier this year. The technology behind Sora is the Diffusion Transformer (DiT) developed by William Peebles and Shining Xie. How does DiT work? 𝗚𝗼𝗮𝗹: Generate a video conditioned by a text prompt and a series of diffusion steps [1] Given ↳ Video ↳ Prompt: "sora is sky" ↳ Diffusion step: t = 3 [2] Video → Patches ↳ Divide all pixels in all frames into 4 spacetime patches [3] Visual Encoder: Pixels 🟨 → Latent 🟩 ↳ Multiply the patches with weights and biases, followed by ReLU ↳ The result is a latent feature vector per patch ↳ The purpose is dimension reduction from 4 (2x2x1) to 2 (2x1). ↳ In the paper, the reduction is 196,608 (256x256x3)→ 4096 (32x32x4) [4] ⬛ Add Noise ↳ Sample a noise according to the diffusion time step t. Typically, the larger the t, the smaller the noise. ↳ Add the Sampled Noise to latent features to obtain Noised Latent. ↳ The goal is to purposely add noise to a video and ask the model to guess what that noise is. ↳ This is analogous to training a language model by purposely deleting a word in a sentence and ask the model to guess what the deleted word was. [5-7] 🟪 Conditioning by Adaptive Layer Norm [5] Encode Conditions ↳ Encode "sora is sky" into a text embedding vector [0,1,-1]. ↳ Encode t = 3 to as a binary vector [1,1]. ↳ Concatenate the two vectors in to a 5D column vector. [6] Estimate Scale/Shift ↳ Multiply the combined vector with weights and biases ↳ The goal is to estimate the scale [2,-1] and shift [-1,5]. ↳ Copy the result to (X) and (+) [7] Apply Scale/Sift ↳ Scale the noised latent by [2,-1] ↳ Shifted the scaled noised latent by [-1, 5] ↳ The result is "conditioned" noise latent. [8-10] Transformer [8] Self-Attention ↳ Feed the conditioned noised latent to Query-Key function to obtain a self-attention matrix ↳ Value is omitted for simplicity [9] Attention Pooling ↳ Multiply the conditioned noised latent with the self-attention matrix ↳ The result are attention weighted features [10] Pointwise Feed Forward Network ↳ Multiply the attention weighted features with weights and biases ↳ The result is the Predicted Noise 🏋️‍♂️ 𝗧𝗿𝗮𝗶𝗻 [11] ↳ Calculate MSE loss gradients by taking the different between the Predicted Noise and the Sampled Noise (ground truth). ↳ Use the loss gradients to kick off backpropagation to update all learnable parameters (red borders) ↳ Note the visual encoder and decoder's parameters are frozen (blue borders) 🎨 𝗚𝗲𝗻𝗲𝗿𝗮𝘁𝗲 (𝗦𝗮𝗺𝗽𝗹𝗲) [12] Denoise ↳ Subtract the predicted noise from the noised latent to obtain the noise-free latent [13] Visual Decoder: Latent 🟩 → Pixels 🟨 ↳ Multiply the patches with weights and biases, followed by ReLU [14] Patches → Video ↳ Rearrange patches into a sequence of video frames.

Tom Yeh

238,303 次观看 • 2 年前