Loading video...
Video Failed to Load
Made a huge update to the hit detection algo: Now it uses capsule colliders mapped to the animation bones (green) to detect hits Expensive convex sweep tests only occur if the weapon enters a coarse collider Also detects which limb was hit (red) for headshots etc.
17,958 views • 6 months ago •via X (Twitter)
0 Comments
No comments available
Comments from the original post will appear here

