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Make detailed texture trim sheets using only Toolbag’s texturing tools, without touching a high poly. By building everything with vectors, profiles, and brushes in Toolbag, you get clean, editable forms that snap perfectly, flow along curves, and blend without seams.

41,761 views • 1 month ago •via X (Twitter)

7 Comments

Marmoset's profile picture
Marmoset1 month ago

Learn more about using Vector Layers in Toolbag:

Kenji Shimomura's profile picture
Kenji Shimomura1 month ago

Not gonna lie, I loved it

Henrik Krzeminski's profile picture
Henrik Krzeminski1 month ago

Interesting, but this isn’t exactly how the brick corners (the bottom corners of the windows) should look IRL 👀

AruZen's profile picture
AruZen1 month ago

Amazing workflow 😍

HB Spartan IV 🌐's profile picture
HB Spartan IV 🌐1 month ago

for the love of god put the software on Linux, you don't need to support every distro just one of the main ones and let us worry about making it work on the rest 😂

Max Liebscher's profile picture
Max Liebscher1 month ago

Or just Blender mcp

Adrian's profile picture
Adrian1 month ago

@JaviSkau

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