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Making more progress on enemy waves and base defense in my game. (It uses a roguelike structure combining mining and base defense, with destruction / world modification as a big aspect of both.)

29,104 views • 19 days ago •via X (Twitter)

12 Comments

m0zrat's profile picture
m0zrat19 days ago

I would love to see a main mechanic here be sculpting moats / mazes / walls that the enemies have to traverse a la some classic tower defense games.

Mike Turitzin's profile picture
Mike Turitzin19 days ago

I do have some ideas regarding that! I'm probably going to keep enemy pathfinding pretty simplistic, but at least stuff that slows down/damages enemies

Khaelis's profile picture
Khaelis19 days ago

I seriously enjoy SDFs, they are such an interesting way of rendering an editable world.

nanimoの🍂🌧️'s profile picture
nanimoの🍂🌧️19 days ago

It's pretty great even the live ones can roll and tumble around

Mattia Merenda's profile picture
Mattia Merenda19 days ago

I would play this

Rasul Seidagul's profile picture
Rasul Seidagul18 days ago

King of the hill 👑

STiKMAN's profile picture
STiKMAN19 days ago

Looks super cool

Feud of Crowns's profile picture
Feud of Crowns19 days ago

Looks like a fun concept

Brian Jordan's profile picture
Brian Jordan18 days ago

Awesome high level concept

Studio JKMR / ゲーム個人開発 / 10月&11月連続リリース予定's profile picture
Studio JKMR / ゲーム個人開発 / 10月&11月連続リリース予定18 days ago

何故か敵を応援したくなっちゃう

-Ncap's profile picture
-Ncap19 days ago

Almost looks like that PS1 game called "team buddies"

Mike Turitzin's profile picture
Mike Turitzin18 days ago

Funny, that is definitely a game I had never heard of

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