Загрузка видео...

Не удалось загрузить видео

На главную

messed with a #ue5 passthrough material for meta quest and got it working in apple vision pro. full vid:

40,088 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля Alex Coulombe
Alex Coulombe1 год назад

also really digging that when you're in mixed reality mode you can freely walk around as much as you want. in immersive mode you're only given a couple meters of movement before it kicks you out of the app. time to start using vision pro in our 5000 sq ft VR showroom.

Фото профиля Logan Smith
Logan Smith1 год назад

When we ported argyle to handheld we had setup our shaders to work like that. It’s such a fun and strange effect to have an object in front of you force you to see behind even other things.

Фото профиля Biggs ᯅ
Biggs ᯅ1 год назад

that is looking great

Фото профиля clem (sxp.studio)
clem (sxp.studio)1 год назад

Sounds like the start of a good puzzle game concept!

Фото профиля Jimmy6DOF
Jimmy6DOF1 год назад

this is for real jailbreaking 😋

Фото профиля Fooy
Fooy1 год назад

jiggling the bells of reality

Фото профиля _AG
_AG1 год назад

I love it

Фото профиля BENNiGaming
BENNiGaming1 год назад

The real time resize is mesmerizing, it reminds the game Viewfinder ♥️ This could have a lot of applications, great 👍

Фото профиля r3333d ⏩ (e/acc) ⏩
r3333d ⏩ (e/acc) ⏩1 год назад

The biggest selling feature for AVP over quest 3 has got to be boundless play space.

Фото профиля Alex Coulombe
Alex Coulombe1 год назад

You can actually turn off the boundary in Quest though !

Похожие видео