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messed with a #ue5 passthrough material for meta quest and got it working in apple vision pro. full vid:
40,088 görüntüleme • 1 yıl önce •via X (Twitter)
10 Yorum

also really digging that when you're in mixed reality mode you can freely walk around as much as you want. in immersive mode you're only given a couple meters of movement before it kicks you out of the app. time to start using vision pro in our 5000 sq ft VR showroom.

When we ported argyle to handheld we had setup our shaders to work like that. It’s such a fun and strange effect to have an object in front of you force you to see behind even other things.

that is looking great

Sounds like the start of a good puzzle game concept!

this is for real jailbreaking 😋

jiggling the bells of reality

I love it

The real time resize is mesmerizing, it reminds the game Viewfinder ♥️ This could have a lot of applications, great 👍

The biggest selling feature for AVP over quest 3 has got to be boundless play space.

You can actually turn off the boundary in Quest though !

