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MiniMax H3 - Prompt Share Give it a character reference and it turns it into a high-tech digital assembly sequence. You can use parts of the result in your music videos too. Prompt: Use the provided reference as the final character target. Create a short premium cinematic character creation...

30,737 次观看 • 1 个月前 •via X (Twitter)

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📖THE STEP MOST CREATORS SKIP IS WHY THEIR AI ANIMATION LOOKS INCONSISTENT Consistency across clips doesn't come from prompting — it comes from the reference image. The pipeline, step by step: ▪ Start with ChatGPT Image 2 — generate a full character design sheet first, not just a single frame. Multiple angles, expressions, and outfit variations in one image keeps the character consistent across every scene ▪ Build a storyboard inside ChatGPT Image 2 as well — define each shot, camera angle, action, and mood before touching Seedance at all. This is the step most people skip and it's the reason clips look disconnected ▪ Define a color palette and lighting mood early — golden afternoon light, soft warm tones, dramatic shadows. Lock those values and repeat them across every prompt ▪ Take each storyboard frame into Seedance 2.0 as the reference image — one frame becomes one clip ▪ Write the Seedance prompt around the character action, not the scene description. The scene is already in the image. The prompt handles motion, camera behavior, and timing ▪ Keep clip duration between 4-6 seconds per shot — shorter clips give more control over pacing and reduce motion drift on character faces ▪ Match camera movement type across consecutive clips — if one shot dollies in, the next should hold or pull back, not dolly again The consistency across these frames comes from the character design sheet, not from luck. Seedance reads the reference image and the prompt together — if the reference is detailed enough, the output stays on-model. This video was created by ALOKXMEHTA 📥 tomorrow: the exact ChatGPT Image 2 prompt structure used to generate a multi-angle character design sheet like this one 🔖One article covers the entire workflow — it is pinned below, do not scroll past it.

Zentrix⌚️

14,015 次观看 • 3 个月前

He picked the wrong baddie to mess with. Made with seedance 2.5 Prompt : Create a 13-second ultra-realistic cinematic action sequence set inside a messy, atmospheric urban apartment/studio filled with books, posters, scattered furniture, old equipment and warm practical lamps. Two young women in realistic casual streetwear are engaged in an intense hand-to-hand fight. Begin with a wide establishing shot showing the entire room as the confrontation starts. One woman suddenly attacks with a long wooden object, while the other quickly blocks and dodges the attack. Build the sequence with fast, believable choreography: blocking, punches, evasive movements, close-range grappling, aggressive shoves and a powerful takedown. The fighters should move naturally with realistic weight, balance and physical impact. Clothing, hair and bodies should react naturally to every movement. Use dynamic handheld cinematic camera movement, alternating between wide shots, medium tracking shots, low-angle shots and tight close-ups during impacts. Add subtle camera shake and realistic motion blur during fast movements, but keep the characters clearly visible. The room should remain consistent throughout the sequence. Bright cool daylight streams through large windows while warm orange lamps illuminate parts of the room, creating a gritty cinematic teal-and-orange contrast. Use realistic shadows, volumetric light, dust particles and reflections on the slightly polished floor. Toward the final seconds, the fight becomes more intense. One woman loses balance and is thrown to the floor. The other remains standing in the foreground, breathing heavily and maintaining a strong defensive stance as the camera settles into a dramatic final shot. Ultra-realistic human movement, authentic fight choreography, detailed facial expressions, natural skin texture, realistic hair physics, cinematic depth of field, 35mm film look, high dynamic range, realistic motion blur, dramatic practical lighting, premium Hollywood action-film cinematography, no cartoon look, no exaggerated physics, no unnatural body deformation.

Noor 🌸

16,610 次观看 • 1 个月前

When the subway platform turns into a full-blown action scene. 🥊🚇🎬 Created with Seedance 2.5 Prompt:Create a 10-second cinematic action sequence set inside a gritty modern subway station, featuring a determined young woman confronting a larger male attacker on a wet underground platform. Maintain the same character appearance, facial features, body proportions, hairstyle, clothing, and accessories throughout the entire sequence. Begin with a cinematic medium shot of the woman standing on the subway platform beside a stopped silver train, looking alert and focused as the male opponent approaches her from the side → transition into a sudden close-range confrontation as the man attempts to attack, while she quickly reacts and raises her arms defensively → cut into a dynamic action sequence as the woman delivers a powerful side kick toward the man's torso, with realistic body mechanics and believable impact → transition to fast handheld-style camera movement as both characters exchange rapid punches, blocks, dodges, and defensive movements across the platform → capture the woman's controlled fighting technique as she remains balanced and focused while the larger man struggles to keep up → cut to a dramatic low-angle shot as she delivers a final powerful strike, causing the man to lose his balance and fall heavily onto the wet platform → show him lying on the ground while the woman stands above him, breathing steadily and watching him cautiously → transition to a wider cinematic shot as she turns away and begins walking down the subway platform while the defeated man remains motionless in the foreground → final shot follows behind the woman as she walks away beside the stationary train, creating a stylish action-movie ending. Visual style: high-end cinematic action filmmaking, realistic human movement, gritty underground subway atmosphere, wet reflective floor, dramatic overhead fluorescent lighting, realistic train details, natural clothing movement, subtle motion blur, dynamic handheld camera, low-angle action shots, fast cinematic cuts, believable martial-arts choreography, realistic impact physics, strong facial expressions, shallow depth of field, atmospheric urban tension, polished color grading, intense but grounded action tone. Character consistency: preserve the woman's exact facial identity, hairstyle, body proportions, black outfit, and overall appearance throughout every shot. Preserve the man's appearance, clothing, hairstyle, and body proportions throughout the entire sequence. No character morphing or identity drift. Negative prompt: distorted faces, changing faces, character morphing, extra limbs, missing limbs, extra fingers, broken hands, unnatural anatomy, floating bodies, unrealistic physics, cartoon movement, exaggerated CGI, duplicated characters, clothing changes, hairstyle changes, inconsistent characters, warped train, flickering background, excessive motion blur, text, subtitles, logos, watermark.

Elvorya

19,493 次观看 • 1 个月前

Create more. Do more. AI Tools brings image generation, video creation, AI chat, and coding together in one powerful workspace. Prompt: Create a 10-second ultra-realistic premium SaaS technology commercial using the uploaded storyboard image as the exact visual reference. Preserve the same dark futuristic workspace, laptop and smartphone positioning, purple-blue lighting, UI design, typography style, and overall premium tech aesthetic throughout the video. 0–2 seconds APP REVEAL Start with a cinematic close-up of the laptop on the modern desk. The screen displays the AI Tools platform homepage with the AI Chat, Image Generator, Video Generator, and Code Generator options clearly visible. Slowly push the camera toward the laptop screen with subtle ambient lighting and realistic reflections. 2–5 seconds AI IN ACTION Smoothly transition into the Image Generator interface. A hand types a creative prompt into the input field and clicks Generate. The interface responds instantly, with elegant UI animation as a high-quality image appears on screen. Keep the laptop, interface and branding visually consistent. 5–8 seconds MULTIPLE AI TOOLS Use fast, seamless cinematic transitions between four features: Image Generator → Video Generator → AI Chat → Code Generator. Show each tool briefly in action with smooth interface animations, dynamic screen transitions, and subtle camera movement. Make the experience feel fast, powerful and effortless. 8–10 seconds HERO SHOT Pull the camera back to reveal the laptop and smartphone together on the desk. Both screens display the AI Tools branding. Add a subtle purple glow and cinematic reflections. End with clean on-screen text: AI TOOLS Create. Generate. Elevate. Visual style: photorealistic, premium SaaS advertisement, cinematic lighting, dark modern desk setup, purple and blue ambient glow, realistic hands, sharp screen details, smooth camera movements, elegant UI animations, high-end technology commercial, no distorted text, no extra objects, no changing product design, no flickering, no warped hands, consistent branding throughout.

𝐒𝐊_𝐀𝐈

32,124 次观看 • 1 个月前

These honeybees are enough for them. Seedance 2.5 on TapNow Prompt ABURAME INSECT SWARM VS ARMED MAFIA DURATION: 10 seconds ASPECT RATIO: 16:9 LANDSCAPE FPS: 24 FPS with brief 60–120 FPS slow-motion moments FORMAT: Cinematic Live-Action STYLE: Ultra-photorealistic REAL LIVE-ACTION, high-budget Japanese action thriller, photorealistic human character, realistic insect VFX, cinematic 8K, realistic physics, extremely dynamic camera movement, intense choreography, bright clear daytime. --- CHARACTER — FLEXIBLE USE THE CHARACTER FROM THE PROVIDED IMAGE REFERENCE. The character can wear ANY outfit or character design. Maintain the exact: - Face - Hairstyle - Body proportions - Skin tone - Clothing - Accessories - Overall appearance NO CHARACTER REDESIGN. The character possesses a supernatural ability to control thousands of insects. --- LOCATION — MODERN JAPANESE CITY A busy modern Japanese city street during bright daytime. Narrow urban road surrounded by Japanese buildings, convenience stores, restaurants, apartment buildings, vending machines, parked vehicles, overhead electrical cables, Japanese street signs and pedestrians. Several dark-colored cars are parked around the street. A group of armed mafia-style criminals surrounds the character. The environment must feel like a realistic Japanese live-action action movie. --- ⚔️ ACTION TIMELINE 0–1.5 SEC — MAFIA ATTACK The character stands in the middle of the street. A group of armed mafia members suddenly raises their firearms and attacks. Muzzle flashes appear as they fire toward the character. The character immediately reacts and moves sideways at high speed. CAMERA: Start with a wide street shot. Immediately perform a rapid handheld push-in toward the character. As the gunfire begins, execute a fast whip-pan following the incoming attack, then rapidly track the character's evasive movement. Keep the attackers in front of the character, clearly visible as the threat. --- 🔥 CRITICAL SLOW MOTION #1 As the first projectiles pass extremely close to the character: TIME SLOWS TO 15–20%. The character twists their body and narrowly avoids the incoming attack. Camera performs a fast 180° orbit around the character. Muzzle flashes, smoke, dust and flying debris become highly detailed. After approximately 0.5 second: SNAP BACK TO FULL SPEED. --- 1.5–3 SEC — INSECT AWAKENING The character lands and immediately extends one hand. A deep buzzing begins. Small black insects emerge from beneath the character's clothing. Hundreds become thousands. The insects rapidly pour from the sleeves, collar and back. CAMERA: Fast low-angle push-in toward the character. Extreme close-up of several realistic insects. Then the camera rapidly pulls backward as the swarm expands around the character. The mafia continues attacking from the front, forcing the character to defend against multiple attackers. --- 3–5 SEC — SWARM COUNTERATTACK The character suddenly thrusts one hand toward the mafia. The entire swarm launches forward like a gigantic living black wave. CAMERA: Aggressive whip-pan from the character's hand directly toward the mafia. Immediately transition into a high-speed tracking shot flying alongside the insect swarm. The swarm races down the street. Mafia members attempt to aim and fire, but the insects rapidly surround their weapons and bodies. --- 🔥 CRITICAL SLOW MOTION #2 — SWARM IMPACT The first wave reaches the mafia. TIME SLOWS TO 15–20%. Camera moves extremely close to the attackers. Thousands of insects fly past the lens. The mafia members attempt to shield their faces as the swarm completely surrounds them. Muzzle flashes become frozen momentarily inside the moving insect cloud. Individual insects are clearly visible. SPEED RAMP → FULL SPEED. The swarm suddenly expands outward. The attackers stumble backward and lose their formation. --- 5–7.5 SEC — INSECT HUNT Several mafia members attempt to retreat between parked cars. The character makes a sharp hand gesture. The insect swarm splits into multiple streams. Each stream rapidly pursues a different attacker. CAMERA: Extremely fast side-tracking shot. Camera moves between parked cars. Rapid whip-pans connect each attacker. Use short handheld impact shakes whenever the swarm hits. The character remains in the background controlling the entire swarm. --- 🔥 CRITICAL SLOW MOTION #3 — TOTAL SURROUND All remaining mafia members are suddenly surrounded by the insects. TIME SLOWS TO 20%. Camera performs a dramatic 360° orbit around the giant swarm vortex. The attackers are barely visible inside. Dust, loose paper and clothing move naturally from the pressure of the swarm. The character closes their fist. HARD SPEED RAMP → FULL SPEED. The insect vortex violently contracts. The mafia members are thrown backward onto the street. --- 7.5–9 SEC — SWARM RETURNS The character opens their hand. The entire insect swarm immediately reverses direction. Thousands of insects race back toward the character. CAMERA: Camera rapidly tracks backward while facing the character. The swarm flies directly past the camera, creating an immersive fly-through effect. Then the camera performs a rapid 360° orbit around the character. The insects spiral around the body before disappearing beneath the clothing. --- 9–10 SEC — FINAL SHOT The character stands calmly in the middle of the Japanese street. The mafia members are down in the background. No gore. Smoke and dust slowly settle. A few insects fly through the sunlight. CAMERA: Low-angle shot from street level. Smooth crane-up combined with a slow cinematic push-in toward the character's face. Final insect passes directly across the lens. CUT TO BLACK. --- 🎥 CAMERA PRIORITY The camera must NEVER feel static. Use: - Rapid tracking - Whip-pans - 180° orbit - 360° orbit - Low-angle tracking - Fast push-in - Fast pullback - Side tracking - Handheld impact shake - Speed ramps - Motion blur - Brief 60–120 FPS slow motion IMPORTANT: Slow motion is reserved ONLY for the three critical moments. The rest of the sequence stays fast and energetic. COMBAT BLOCKING The mafia always remains in front of the character during confrontation. The character never turns their back toward the attackers while defending. The camera must clearly establish the spatial relationship: CHARACTER → INSECT SWARM → MAFIA The attackers must remain visually readable even during the fastest camera movement. --- 🔊 AUDIO NO BACKGROUND MUSIC. Realistic cinematic SFX only: - Japanese city ambience - Footsteps - Gunfire - Muzzle flashes - Weapon handling - Bullet impacts against cars and pavement - Clothing movement - Increasing insect buzzing - Thousands of wings - Fast swarm movement - Wind pressure - Impact sounds - Dust and debris During slow motion, the gunfire and insect buzzing become deep and detailed, then rapidly return to full intensity during the speed ramp. --- ❌ NEGATIVE PROMPT No static camera, no slow camera throughout, no excessive slow motion, no random camera movement, no floating camera, no impossible camera physics, no character redesign, no face drift, no hairstyle change, no costume change, no cartoon, no anime rendering, no cel shading, no game graphics, no plastic CGI, no giant insects, no unrealistic insects, no teleportation, no disappearing enemies, no duplicated characters, no blood, no gore, no excessive destruction, no character facing the wrong direction, no mafia suddenly appearing behind the character, no text, no subtitles, no logos, no watermark.16:9.

Sharon Riley

30,205 次观看 • 19 天前