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Mirage UGC Game Engine Powered by Real-Time World Model
273,967 görüntüleme • 11 ay önce •via X (Twitter)
10 Yorum

blog:

Mirage supports various genres, and released two playable demos: Urban chaos (GTA-style) and Coastal drift (Forza Horizon-style) —both are fully generated on the fly. These aren't scripted experiences; they're living, playable simulations shaped in real time by each player.

This looks awful

Scan any documents, convert images into text, PDF files, etc. 👍

bro......we are getting to close to proving the simulation

Genuinely Without a shred of irony You and everyone behind this shit should be exiled (and that's being kinder than it should be) You do not belong in civilized society if you are for this. You belong in hell.

oh this is cool

Kinda sad we got the Omniverse and then humanity chooses to start from scratch with neural game engines, but long term I guess it makes sense

world models will be a big thing 6-12 months from now. Guaranteed.

Fascinating concept but I still want to know how to control out of frame hallucination. The pink sign on the forefront awning on the left materializes as the camera pans, as well as the black fencing or bike rack or whatever that is appearing out of nowhere on the sidewalk.


