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Multi-robot learning is getting a serious boost! 📚 Researchers have extended Isaac Lab to train heterogeneous multi-agent robotic policies at scale. The new framework supports high-resolution physics, GPU-accelerated simulation, and both homogeneous and heterogeneous agents working together on coordination tasks. They benchmarked different approaches (MAPPO: Multi-Agent Proximal Policy Optimization...

38,997 görüntüleme • 7 ay önce •via X (Twitter)

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19,684 görüntüleme • 1 yıl önce

Robora Sim: A PyBullet-Powered Environment for Learning Robotic Physical Intelligence We are currently building our Robora simulation environment setup for our sim based learning, leveraging PyBullet, an industry-standard physics engine widely used in AI-driven robotics research and development. The environment is optimized with GPU-accelerated learning algorithms, enabling high-speed imitation learning and reinforcement learning within a safe and controlled virtual setup before shipping out to real world. This simulation platform allows our models to learn, adapt, and generalize across different robot morphologies, terrain types and task objectives - all before deployment to the real world. At it's core, the system combines a VLA-powered high-level planner with low-level motion control algorithms, working cohesively to produce emergent, physically intelligent behaviors. This synergy between simulation, learning, and real-world transfer marks a major step forward in our pursuit of adaptive and intelligent robotic systems. Through advanced domain randomization and synthetic data generation, the Robora Simulation Environment ensures that policies trained in simulation transfer effectively to real-world robots, minimizing the sim-to-real gap. Moreover, users will be able to test and integrate their own hardware kits within selected simulation environments in the Robora Dapp, ensuring seamless compatibility and safer real-world implementation.

Robora

23,489 görüntüleme • 9 ay önce

🚨 BREAKING: NVIDIA just announced the Isaac GR00T Reference Humanoid Robot. The first fully open humanoid robot reference design built on Jetson Thor, and it's going straight to the world's top research institutions. This is Jensen Huang's bet on open physical AI infrastructure. The hardware stack is serious: → Unitree H2 Plus chassis, 6 feet tall, 150 pounds, 31 degrees of freedom → Sharpa Wave tactile five-finger hands, 22 degrees of freedom, bringing total to 75 across the full body → NVIDIA Jetson AGX Thor onboard compute, 2,070 FP4 teraflops of AI performance, 128GB unified memory → Multi-view sensing, stereo head camera, wrist cameras, IMU Alongside this announcement, Unitree also introduced the H2 Plus as a standalone product, a frontier humanoid combining Unitree's own body, Sharpa's five-finger hands and NVIDIA Robotics Jetson Thor compute into one fully integrated research platform. The full Isaac GR00T software stack ships with it, teleoperation for data capture, open foundation models, Isaac Sim for training, Isaac Lab for evaluation, and accelerated ROS middleware for deployment. The complete loop from data to real-world robot in one unified platform. ETH Zürich, Stanford Robotics Center, UC San Diego and Ai2 are already on board as launch research partners. NVIDIA Robotics did to AI what it's now doing to robotics, build the platform, open the ecosystem, let the world build on top of it. Whoever owns the infrastructure layer wins. NVIDIA knows this better than anyone. 👀 Read more here: ~~ ♻️ Join the weekly robotics newsletter, and never miss any news →

Lukas Ziegler

16,062 görüntüleme • 1 ay önce

As a newly appointed 𝗔𝘀𝘀𝗶𝘀𝘁𝗮𝗻𝘁 𝗣𝗿𝗼𝗳𝗲𝘀𝘀𝗼𝗿 at Imperial College London, I'm thrilled to announce the 𝗦𝗮𝗳𝗲 𝗪𝗵𝗼𝗹𝗲-𝗯𝗼𝗱𝘆 𝗜𝗻𝘁𝗲𝗹𝗹𝗶𝗴𝗲𝗻𝘁 𝗥𝗼𝗯𝗼𝘁𝗶𝗰𝘀 𝗟𝗮𝗯 (𝗦𝗪𝗜𝗥𝗟) at 𝗜𝗺𝗽𝗲𝗿𝗶𝗮𝗹 𝗖𝗼𝗹𝗹𝗲𝗴𝗲 𝗟𝗼𝗻𝗱𝗼𝗻. 𝗦𝗮𝗳𝗲 𝗪𝗵𝗼𝗹𝗲-𝗯𝗼𝗱𝘆 𝗜𝗻𝘁𝗲𝗹𝗹𝗶𝗴𝗲𝗻𝘁 𝗥𝗼𝗯𝗼𝘁𝗶𝗰𝘀 𝗟𝗮𝗯 (𝗦𝗪𝗜𝗥𝗟) ( is a new research lab focused on the intersection of safety and intelligence in next-generation robotics. We're hiring exceptional PhD students who are passionate about pushing the boundaries of robot learning. 𝗪𝗵𝗮𝘁 𝗺𝗮𝗸𝗲𝘀 𝗦𝗪𝗜𝗥𝗟 𝘂𝗻𝗶𝗾𝘂𝗲? We operate at the exciting convergence of: • Online & offline reinforcement learning • Imitation learning & human demonstrations • Sample-efficient learning methods • Whole-body and soft robotics systems We're 𝗹𝗼𝗼𝗸𝗶𝗻𝗴 𝗳𝗼𝗿 𝗽𝗿𝗼𝘀𝗽𝗲𝗰𝘁𝗶𝘃𝗲 𝗣𝗵𝗗 𝘀𝘁𝘂𝗱𝗲𝗻𝘁𝘀 interested in: • Developing safe exploration algorithms for robotic systems • Creating sample-efficient learning methods that minimize real-world trials • Building foundation models for robotics with safety guarantees • Advancing soft robotics and compliant human-robot interaction • Bridging theory and practice in embodied AI Why now? As robots become more capable and work closer with humans, we need systems that are both intelligent enough to handle complex tasks 𝗔𝗡𝗗 safe enough for real-world deployment. Traditional approaches treat safety and intelligence as competing priorities, we believe they're synergistic. If you're a motivated researcher who wants to develop the theoretical foundations and practical algorithms for tomorrow's safe, intelligent robots, I'd love to hear from you. Want to join? Apply via

Stephen James

16,552 görüntüleme • 9 ay önce

Something big is happening in robotics - and it’s hiding in plain sight. This post is not about dancing robots but in the data that powers them. Open robotics datasets have exploded this year, turning the field into a more scalable and collaborative ecosystem. In just two years, Hugging Face datasets grew from 11k to over 600k - and robotics is by far the fastest-growing segment. We went from 1k robotics datasets in 2024 to 27k in 2025! For comparison, text generation, the second-largest category, has only around 5k datasets in 2025. That gap is massive. Open datasets are important because robotics lives and dies by real-world robot data - video, actions, sensors, failures. By making this data easy to upload, reuse, and benchmark, researchers, startups, and large players are now releasing real-robot datasets that would have stayed locked inside labs just a few years ago. Major contributors include NVIDIA, LeRobot initiative, and a rapidly growing maker community. This surge is also enabled by cheaper video storage, better tooling, and an open-source AI culture now spilling into the physical world. And it really matters: open robotics data dramatically lowers entry barriers, accelerates learning-by-doing, and speeds up progress toward generalist and humanoid robots. Robotics won’t scale through hardware alone - but to a large extent through shared data. Viz below from AI World - link to the story and more viz/filters in comment.

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Axis Robotics

27,858 görüntüleme • 6 ay önce

Imagine you go to a store and you want to buy candy. The shopkeeper knows you're a real kid because they can see you standing right there. Now imagine you send a robot to buy candy for you. The shopkeeper looks at the robot and thinks: wait, who sent this? Is this robot allowed to buy candy? What if someone else's robot pretends to be yours and steals your candy money? That's basically what's happening with AI right now. Companies like Visa let people buy things all over the world. But now, smart computer robots (AI agents) want to buy things too. Shop around, compare prices, even pay for stuff. Visa looked at this and said: nope, not yet. Because they have no way to check if the robot is real, who it belongs to, or if it's allowed to spend that money. The problem is that all the rules we have for checking identity - showing your ID, scanning your face, typing your password - only work for humans. Robots can't do any of that. Worse, bad robots can actually copy and fake human identities really well. So Evin McMullen evin, Billions Network co-founder and CEO, says we need a new kind of ID system. One where you can prove something is true without showing all your private stuff. Like proving you're tall enough for a ride without telling anyone your exact height. That's called zero-knowledge proof. And for the robots specifically, we need something called KYA - Know Your Agent. It's like giving every robot its own ID card that says: this is who I am, this is what I'm allowed to do, and this is the human responsible for me. Until we build that, the robot economy can't really get going. Here is Evin’s Thought Leader article at Silicon Valleys Journal

Billions Network

21,764 görüntüleme • 5 ay önce

🚨 BREAKING: Walden Robotics has just come out of stealth with $300 million in funding and a $1.1 billion valuation. Another unicorn in the robotics space. 🦄 Just 6 months after incubation. The company was spun out of Toyota's robotics research lab by co-founder Russ Tedrake, a former Toyota Research Institute executive and MIT professor who taught a course on robotic legs. The seed round was co-led by Deviation Capital and Toyota, with participation from: NVIDIA, Boeing, Samsung Ventures, CoreWeave Ventures and AE Ventures. The robot is already working. A pilot is live at a North American Toyota factory where a Walden humanoid is pulling eight-hour shifts alongside human workers, loading and unloading car parts, cleaning machinery, kitting for assembly. A shift. Every day. Walden builds its own hardware, software and AI models, designed to continuously learn and improve in real production environments. Tedrake's words on the opportunity are worth noting: "Everyone recognises the magnitude of the opportunity and the technology feels ready, but success is not assured. You have to think through the business case, the unit economics, and how to marry the best of manufacturing and logistics with disruptive AI technology." Rare honesty in a space full of hype. The race to own that market is accelerating every single week. 🤖 Great story by Bloomberg here: ~~ ♻️ Join the weekly robotics newsletter, and never miss any news →

Lukas Ziegler

71,215 görüntüleme • 4 gün önce

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Mike Futia

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🎮 What is an Esports League? Online gaming has been around for years, but esports takes it to a whole new level. It’s not just about playing video games—it’s about competitive gaming where skilled players, known as esports athletes, come together to test their mechanics, strategy, and teamwork in a structured and high-stakes environment. An esports league is an organized competition where teams compete regularly across seasons or tournaments, creating opportunities for recognition, rivalry, and growth in the gaming scene. At Arena of Faith, our vision is clear: To become one of the leading esports titles in the Web3 space. We’re committed to that future — slowly but surely, building the foundation for a competitive ecosystem where players, creators, and communities can thrive. But reaching this goal requires more than just a team—it takes unity. That’s the reason why we’ve embraced a multi-chain approach—to cater to diverse communities, ecosystems, and players across different networks. Being multi-chain allows us to build a more inclusive, collaborative, and far-reaching foundation for the future of Web3 esports. We can't do this without the support of our partners, future collaborators, and our amazing community. We’re all in this together. Let’s build the future of Web3 esports—together. This isn’t just ambition—it’s a revolution in motion. #ArenaofFaith #AOF #MOBA #Web3Gaming #Web3Esports #Web3MOBA $ACP

Arena of Faith

49,974 görüntüleme • 1 yıl önce

I spent a month in Shenzhen visiting factories and robotics companies, and the contrast with the U.S. was striking. While Figure and Boston Dynamics hide their humanoids behind closed doors, Chinese companies have massive showrooms open to the public. But what really stood out wasn't just the transparency, it was how good they are at selling. Take UBTech: they've already sold 1,200 humanoid units at $200k each to factories. And here's the kicker, these robots aren't even that useful yet. They can only pick up and drop boxes at 1/10th the speed of a human, and factories still need to hire system integrators to train them for specific tasks. My theory is that these factories are terrified of getting left behind in the robotics/AI wave. They're investing in new tech not because it's ready, but because they can't afford to wait. The second surprise was the breadth of their robotics portfolio. These companies aren't just building humanoids, they're deploying service robots everywhere: restaurants, hotels, apartments. Consumer robots are cleaning houses, pools, pet waste, dishes. They're covering the entire spectrum. But the education piece shocked me most. I picked up what I thought was a high school or college robotics textbook, it was for primary school. The government mandated AI and robotics education starting in elementary school. Almost every single school in China now has AI and robotics curriculum, complete with education robots so kids can learn by building. They're creating a generation that grows up fluent in robotics and AI. China owns the supply chain and the hardware stack. But here's what I think people are missing: the race isn't just about who can build robots faster or cheaper. The U.S. advantage has always been in the layer between hardware and human, the interaction design, the software intelligence, the intuitive interfaces that make complex technology feel natural. China is building the physical infrastructure, but they're also learning fast. Every deployed service robot, every classroom full of kids building with education kits, every factory running humanoids, that's all data collection at scale. The window for the U.S. to establish its wedge is narrowing. It's not enough to be better at AI or software anymore. We need to be building the integration layer, the intelligence that makes physical AI actually useful, not just impressive in a showroom. Because right now, China isn't just manufacturing robots. They're manufacturing a robotics-native culture, and that might be the most defensible moat of all.

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90,718 görüntüleme • 5 ay önce