Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

My Codex weekly limit just reset.. This time Sol doesn't get to touch the actual work. It plans, it verifies, it spawns the agents, that's it. Luna at max effort and DeepSeek do the grinding. We're running Luna from two places at once, the $10 OpenCode Go sub and...

38,411 görüntüleme • 1 ay önce •via X (Twitter)

0 Yorum

Yorum bulunmuyor

Orijinal gönderinin yorumları burada görünecek

Benzer Videolar

Codex tip: once GPT-6.1 Sol is your main model, stop running Astra on every turn put Astra on call as an architect agent GPT-6.1 Sol keeps writing the code Astra only gets spawned at three points: → before a plan: is this the right approach? → when the same error comes back: am I digging in the wrong place? → before "done": what did I miss? Astra reviews. Sol ships Jev engineering is the same move one layer down: the forks that need no thinker (which file, which tool, retry or stop) go to Jev in under half a second, and the big models only see the ones that split - the full tree > GPT-6.1 Sol on high runs the main session > explorer reads the code on Luna > worker edits and runs tests on Sol > researcher pulls the docs on Luna > all three on medium > Astra on call as the architect > auto_review checks every approval paste the tree and this prompt into Codex ↓ "Rebuild my Codex setup around this tree: 1. Check ~/.codex/agents and .codex/agents for agents that already fit explorer, worker and researcher. > Draft new TOML files only for missing roles > explorer and researcher on gpt-6-luna, worker on gpt-6.1-sol, all with model_reasoning_effort medium > Add an architect agent on gpt-6-astra, model_reasoning_effort high, whose only job is reviewing plans, repeated errors and finished work > Skip any that pin a different model and list them 2. In ~/.codex/config.toml set model to gpt-6.1-sol, model_reasoning_effort to high and approvals_reviewer to auto_review 3. Find anything that would override this (active profiles, flags in my shell aliases, agents.default_subagent_model). Report it, change nothing 4. Add one rule to AGENTS.md: spawn the architect before a large plan, when an error repeats, and before calling a long task done Show me every change as a diff first. No edits until I say go." ↳

delost

658,759 görüntüleme • 2 gün önce

Three skills I use every day in Claude Code and Codex to solve my hardest problems: 1️⃣ /agent-watchdog When I have one agent like Codex working on a task and I don't fully trust it's going to do everything right, I'll open up another one like Claude Code and tell it to watchdog the Codex thread. You can copy the Codex deep link into Claude Code and it'll look at the prompt you sent, watch the Codex thread until it's done, then compare the Codex solution to how it was planning to solve it and automatically fix anything that Codex missed. It can also test the work of the other agent end-to-end. Similar to the idea of OpenRouter's new Fusion feature, I've definitely found that two models thinking through a problem and checking each other's work can be wildly more impactful than just one. 2️⃣ /plan-arbiter Similar ideas as /agent-watchdog - but with this one you have both make plans, compare plans, negotiate the differences, and make a final plan to execute. I find Claude Code is better at writing plans, but Codex is faster and cheaper to execute on them. Then I usually have Claude Code watchdog the Codex work and fix anything that was missed. 3️⃣ /read-the-damn-docs One thing that drives me crazy with coding agents is they're so reluctant to look up docs. They'll just guess and guess and guess at the right API surface for things, or the right solution to an integration of two things. Once I explicitly tell it to look up the docs, it says "Oh, I see the answer," and it fixes the problem. So I made the /read-the-damn-docs skill. Add it and your agents will know when and how to do efficient web searches to look up docs for the types of problems you really should look up docs for. All of these are totally open source over on my GitHub. If you try them, let me know your feedback. Will link to them below:

Steve (Builder.io)

43,089 görüntüleme • 3 ay önce

🚨 OpenAI just launched Codex, a brand-new autonomous coding agent that can build features and fix bugs on its own. We’ve been using it Every 📧 for a few days, and I’m impressed. I invited Alexander Embiricos (ben davies), a member of the product staff responsible for Codex, to demo Codex and talk about it live on a special edition of AI & I: What Codex is and how it works Codex is designed to be used by senior engineers—it performs coding tasks like adding features or fixing bugs autonomously. It's built to allow you to start many sessions at once, so you can have multiple agents working in parallel. Codex is built to have "taste" OpenAI trained Codex to have the taste of a senior software engineer. It knows how big codebases work, how to write a good PR, and uses clean, minimal code. Why an “abundance mindset” is best for interacting with agents Codex is designed to allow users to delegate many tasks at once without getting caught up in the details. This lets you point an abundance of agents at a specific task like a difficult bug—it’s worth it even if only one of them succeeds. How OpenAI is thinking about agents Codex is one piece of a unified super-assistant OpenAI wants to eventually build—an agent that helps users easily get things done by selecting the right tools for them behind the scenes. OpenAI’s vision for the future of programming In the future developers will probably spend less time writing routine code and more time guiding agents, reviewing their work, and making strategy decisions. Programming will become more social, letting teams easily delegate multiple tasks at once, allowing people to focus on ideas and collaboration instead of routine coding. Watch below!

Dan Shipper 📧

145,487 görüntüleme • 1 yıl önce