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My solution to rendering overlapping particles: additive blending 🤪 Now every big lump of particles looks like it's glowing, and rendering order isn't a problem! Might need to tonemap this, though...
14,967 görüntüleme • 1 yıl önce •via X (Twitter)
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Dugan1 yıl önce
such a beautiful aesthetic!

Dr. Tristan Behrens1 yıl önce
This project is fantastic!

CEO de los graficos1 yıl önce
Isn't microscopy images also like that? You have the Point spread function and so on.

Brian Jordan1 yıl önce
io game wen

metric1 yıl önce
you should add some electroplankton type chimes to the interactions

️1 yıl önce
iirc "screen" blending is similar to add without the overexposure issues

Seventh1 yıl önce
What is the cause of the overlapping?

Nikita Lisitsa1 yıl önce
Well, nothing strictly prevents them from overlapping

Will1 yıl önce
can you crank the speed up for a bit and show what it converges to after a long time?

Nikita Lisitsa1 yıl önce
It doesn't converge, it keeps going
