
Nikita Lisitsa
@lisyarus • 20,952 subscribers
I teach C++ & computer graphics and make games. Working on a village building game: https://t.co/skTGGgH0Ay Check out my cozy traffic sim: https://t.co/7Dzc83p6uq He/him
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It's been about a month since I touched the game. With projects that huge, sometimes you really need some time off 😅 Anyway, I've finished propagating simulated water chunk updates to higher LODs, meaning the basic water system is more or less finished! #indiedev #gamedev
Nikita Lisitsa64,045 次观看 • 3 个月前

Ah, all the artifacts were fixed by replacing one '<' with '<=', duh. It all works now, particle life completely on WebGPU! There are 2^18 (~260k) particles here; my PC struggles after about half a million particles. Will probably try to optimize it a bit later.
Nikita Lisitsa131,413 次观看 • 1 年前

Found this project from 2018. Sort of a voxel editor with a strategy-like top-down camera. Post-processing outlines, some darkening in corners & brightening on edges. It even features some sort of a sky ligting system! Funnily enough the repo is called secret-project, lol
Nikita Lisitsa25,722 次观看 • 7 个月前

My first ever Steam game - Costa Verde Transport Department, a cozy traffic simulator - is OUT ON STEAM RIGHT NOW! (👇 link below 👇) Thanks to everyone for the enormous support. Many things went wrong during the development process, but at least I learnt a lot and managed to release a game :) #indiedev #steam
Nikita Lisitsa72,901 次观看 • 2 年前

I'm back from vacation (and food poisoning...), so my tree impostor adventures continue. Now precomputing & rendering tight octagonal impostor bounds (instead of full-bbox quad), which saves another ~0.7ms per frame in the scene with ~30k trees! #indiedev #gamedev #indiegames
Nikita Lisitsa17,606 次观看 • 9 个月前