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My solution to rendering overlapping particles: additive blending 🤪 Now every big lump of particles looks like it's glowing, and rendering order isn't a problem! Might need to tonemap this, though...
14,982 просмотров • 1 год назад •via X (Twitter)
Комментарии: 10

Dugan1 год назад
such a beautiful aesthetic!

Dr. Tristan Behrens1 год назад
This project is fantastic!

CEO de los graficos1 год назад
Isn't microscopy images also like that? You have the Point spread function and so on.

Brian Jordan1 год назад
io game wen

metric1 год назад
you should add some electroplankton type chimes to the interactions

️1 год назад
iirc "screen" blending is similar to add without the overexposure issues

Seventh1 год назад
What is the cause of the overlapping?

Nikita Lisitsa1 год назад
Well, nothing strictly prevents them from overlapping

Will1 год назад
can you crank the speed up for a bit and show what it converges to after a long time?

Nikita Lisitsa1 год назад
It doesn't converge, it keeps going
