正在加载视频...
视频加载失败
My solution to rendering overlapping particles: additive blending 🤪 Now every big lump of particles looks like it's glowing, and rendering order isn't a problem! Might need to tonemap this, though...
10 条评论

Dugan1 年前
such a beautiful aesthetic!

Dr. Tristan Behrens1 年前
This project is fantastic!

CEO de los graficos1 年前
Isn't microscopy images also like that? You have the Point spread function and so on.

Brian Jordan1 年前
io game wen

metric1 年前
you should add some electroplankton type chimes to the interactions

️1 年前
iirc "screen" blending is similar to add without the overexposure issues

Seventh1 年前
What is the cause of the overlapping?

Nikita Lisitsa1 年前
Well, nothing strictly prevents them from overlapping

Will1 年前
can you crank the speed up for a bit and show what it converges to after a long time?

Nikita Lisitsa1 年前
It doesn't converge, it keeps going
