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My WebGPU path tracer is open source! ๐ŸŽ‰ Physically based rendering, running right in your browser. MIT licensed. - WebGPU compute shader path tracing, with WebGL 2 fallback - Two-level BVH built using parallel Web Workers, based on TinyBVH. A 4.6M-triangle scene's BVH builds in just 0.5s on my...

35,524 views โ€ข 10 days ago โ€ขvia X (Twitter)

21 Comments

Yi Shen's profile picture
Yi Shen10 days ago

Try the viewer! Drag and drop a glTF model ๐Ÿ‘‡ The 4.6M-triangle LEGO Bugatti from Sketchfab: by VTX (CC BY-NC-SA 4.0)

Atul Mourya's profile picture
Atul Mourya10 days ago

Congratulations on the launch ๐ŸŽ‰๐Ÿ‘!!

Yi Shen's profile picture
Yi Shen10 days ago

Thank you Atul!

Sameh Khamis's profile picture
Sameh Khamis10 days ago

Thank you for sharing! Did you rewrite the same shaders twice to avoid TSL? (cannot blame you!)

Yi Shen's profile picture
Yi Shen9 days ago

Luckily, AI made this a lot easier

Tony Rick's profile picture
Tony Rick10 days ago

path tracing in a browser tab, that's the fun part ๐Ÿ”ฅ

schmarante's profile picture
schmarante9 days ago

Awesome! Well done!

Umar's profile picture
Umar10 days ago

Huge!

herbst's profile picture
herbst10 days ago

Congrats on the launch! ๐Ÿš€

Yi Shen's profile picture
Yi Shen9 days ago

Thanks! ๐Ÿ™Œ

Antony Adhiban's profile picture
Antony Adhiban10 days ago

made with mutracer

Yi Shen's profile picture
Yi Shen9 days ago

๐Ÿ”ฅ

Jimi Barkway's profile picture
Jimi Barkway10 days ago

Browser-native rendering is moving from demo to real tool. The WebGPU fallback plus worker-built BVH makes this feel practical.

Kyle Sullivan's profile picture
Kyle Sullivan10 days ago

very cool!

Anderson Mancini's profile picture
Anderson Mancini10 days ago

This is GORGEOUS, mate. Congratulations on the launch!

Yi Shen's profile picture
Yi Shen9 days ago

Thanks, Anderson! Really appreciate it! โค๏ธ

trollied's profile picture
trollied10 days ago

Wow.

Ademola's profile picture
Ademola10 days ago

Thanks for sharing ๐Ÿ”ฅ

INGENIUMOWL's profile picture
INGENIUMOWL10 days ago

MIT and a WebGL 2 fallback. That makes it easy to actually try.

anish's profile picture
anish10 days ago

an mit licensed webgpu path tracer with a webgl2 fallback is genuinely useful. how much did the two level bvh help compared to a single flat one?

Atif Torlakovic's profile picture
Atif Torlakovic9 days ago

Wow nice work, I was looking for something like this exactly ^^ really nice work!

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