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NASA Wallops Island Update — Nov 21, 2025 • LP-0A: No visible activity; everything looks unchanged. • LC-2 (HASTE): The transport erector is back up again. Spotted a worker near the base — likely post-launch checks or pad testing. Hopefully we see another Electron launch before year’s end. •...

13,373 views • 8 months ago •via X (Twitter)

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Just 8 days after the final stack of Superheavy-B16. B17's common dome section has been moved to the front of MB1 for stacking operations. As expected, the pace of vehicle assembly will have to increase dramatically in order to keep up with SpaceX's goals for Starship Launch Cadence in 2025. We are rapidly approaching Flight 7, and Booster 17 is the Flight 10 Booster. Assuming SpaceX plans to carry out 20 to 25 launches in 2025, this booster will need to be fully stacked, cryo tested, integrated with its 33 raptor engines, static fire tested, and receive final launch outfitting 8 to 10 weeks from today. To date, the record holder for fastest assembly to launch time is B13 which took 41 weeks from initial stacking to launch. This means the assembly and test campaign for B17 needs to be at least 4 times faster than the previous best (assuming there are no re-flights's of boosters within the next 4 launches). If every booster from here on has one re-flight before B17's inaugural launch, then the assembly to launch process only needs to be around 2 times faster than the current best. I should note that B14 is expected to be the new record holder. If it launches on Jan 10 it will have been just under 40 weeks. Another important detail is that from what we can tell, this a Version 1 Booster. This means that we should expect a minimum of 4 more launches before Pad B is operational. One thing is for sure 2025 is going to be WILD!!! Shoutout to The Ringwatchers discord server for helping me gather the required data on such short notice. Make sure to follow them if you haven't already.

Zack Golden

57,369 views • 1 year ago

Today I am having to share one of the hardest messages of my career. After twelve years of building and nurturing Three Fields Entertainment, I am forced into the situation of today placing our entire team on notice of redundancy. Since the launch of *Wreckreation*, our small studio has worked incredibly hard — with heart and dedication — to update the game, listen to our community, and deliver the fixes and features players asked for. I could not be prouder of the people I’ve worked alongside or the passion they’ve poured into this project. But the reality we now face is stark. As an independent studio, we will not see revenue from game sales for the foreseeable future. We have had to self-fund most of this year and all of the post launch content. Without the enthusiasm or financial support from our publisher to continue development, we simply cannot sustain the studio in its current form. Making this decision has been unbelievably painful. This is a heartbreaking moment for all of us. What makes it even harder is that we have so many things in the pipeline — multiple features, updates, and creative ideas that we were excited to bring to the game, many of which are showcased in the video we’re sharing today. These are things we genuinely believed would have continued to strengthen Wreckreation and grow its community. My hope is that by showing this work publicly, someone out there might also see that potential and perhaps an opportunity could still emerge. But even if that hope does not materialise, we want this to stand as a testament to our vision and to the strength, passion, and skill of our tiny team. I truly believe in the potential of this game and in the brilliance of the people who built it. To everyone who has supported us, played our games, or believed in our studio: thank you. Your support has meant the world - We will, again at our own cost, ensure the next update that includes a Crossplay feature does get published before Christmas and we hope you and your friends can enjoy the world that we have built together, whichever platform you play on. I can be contacted at [[email protected]] Fiona Sperry Three Fields Entertainment

Wreckreation Game

166,144 views • 7 months ago

An ocean sunish, or mola mola, was rescued Monday from Nantucket Harbor, transported out to Great Point on the eastern side of the island and released into the surf. It’s common for mola mola to enter the harbor this time of year as they travel south, but the sunfish can get trapped, unable to find their way out and end up dying as temperatures fall. Luckily for this one, it was spotted by the Nantucket Wildlife rescue team who contacted scalloper Carl Bois, who happened to be fishing in the area where the mola mola was swimming off Pocomo today. Bois was able to guide the fish toward shore so it could be transported. Below is Rain Harbison’s account of what happened: “This morning we received a report of a Mola Mola deep in the harbor east of Pocomo Point. Fortuitously, we had a friend nearby scalloping. Many thanks to Captain Carl Bois of Topspin Fishing Charters for taking time away from fishing and herding the Mola towards land so we could get it into the truck and into the open ocean. It was a harrowing rescue throughout. Having no way to irrigate its gills with seawater we had less than 15 minutes to get it to the ocean, but we managed to get it back into the water before it suffocated. “On our way to the release point we spotted another Mola in the waters at Wauwinet. We went back to check on that one only to discover there were actually at least two. We are monitoring those and are asking for help to keep an eye on them. Its too late to herd them in today, so the possibility of rescue will have to wait until tomorrow. We appreciate any updates on their whereabouts, as we’ve had several other rescues today that called us away from them. Many thanks to Susan Rohrer, Burton Balkind, and the rest of the NAR rescue team!!!”

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17,557 views • 1 year ago