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new in — immersive space + head-tracking-relative gamepad = passthrough visionpro platforming! feels good :) (thx Kenney for the brilliant starter project)
40,963 Aufrufe • vor 2 Jahren •via X (Twitter)
10 Kommentare

kevvor 2 Jahren
all code on GitHub here

Alex Coulombevor 2 Jahren
@KenneyNL Very cool !

Matt Hoerlvor 2 Jahren
@KenneyNL this is huge. nice!

Brannyvor 2 Jahren
@KenneyNL Head relative tracking is huge!!! Great addition! Awesome work here, looks really fun :)

R Irfan ᯅvor 2 Jahren
@KenneyNL Amazing!

midiphonyvor 2 Jahren
@KenneyNL It would be cool if Apple supported Godot as much as Google for Android, or Meta for the Quests

Gerald McAlistervor 2 Jahren
@KenneyNL It gets a ton more fun when you add in hand interactions too! Here’s a prototype from a few years ago with Quest controllers in the mix:

VanilladadMDvor 2 Jahren
@KenneyNL Nice

Cabbibovor 2 Jahren
@KenneyNL holy shittttt

kevvor 2 Jahren
@KenneyNL its gettin funnn 🤡
