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new in — immersive space + head-tracking-relative gamepad = passthrough visionpro platforming! feels good :) (thx Kenney for the brilliant starter project)
40,976 views • 2 years ago •via X (Twitter)
10 Comments

kev2 years ago
all code on GitHub here

Alex Coulombe2 years ago
@KenneyNL Very cool !

Matt Hoerl2 years ago
@KenneyNL this is huge. nice!

Branny2 years ago
@KenneyNL Head relative tracking is huge!!! Great addition! Awesome work here, looks really fun :)

R Irfan ᯅ2 years ago
@KenneyNL Amazing!

midiphony2 years ago
@KenneyNL It would be cool if Apple supported Godot as much as Google for Android, or Meta for the Quests

Gerald McAlister2 years ago
@KenneyNL It gets a ton more fun when you add in hand interactions too! Here’s a prototype from a few years ago with Quest controllers in the mix:

VanilladadMD2 years ago
@KenneyNL Nice

Cabbibo2 years ago
@KenneyNL holy shittttt

kev2 years ago
@KenneyNL its gettin funnn 🤡


