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new in — immersive space + head-tracking-relative gamepad = passthrough visionpro platforming! feels good :) (thx Kenney for the brilliant starter project)

40,976 次观看 • 2 年前 •via X (Twitter)

10 条评论

kev 的头像
kev2 年前

all code on GitHub here

Alex Coulombe 的头像
Alex Coulombe2 年前

@KenneyNL Very cool !

Matt Hoerl 的头像
Matt Hoerl2 年前

@KenneyNL this is huge. nice!

Branny 的头像
Branny2 年前

@KenneyNL Head relative tracking is huge!!! Great addition! Awesome work here, looks really fun :)

R Irfan ᯅ 的头像
R Irfan ᯅ2 年前

@KenneyNL Amazing!

midiphony 的头像
midiphony2 年前

@KenneyNL It would be cool if Apple supported Godot as much as Google for Android, or Meta for the Quests

Gerald McAlister 的头像
Gerald McAlister2 年前

@KenneyNL It gets a ton more fun when you add in hand interactions too! Here’s a prototype from a few years ago with Quest controllers in the mix:

VanilladadMD 的头像
VanilladadMD2 年前

@KenneyNL Nice

Cabbibo 的头像
Cabbibo2 年前

@KenneyNL holy shittttt

kev 的头像
kev2 年前

@KenneyNL its gettin funnn 🤡

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