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📺 new #threejs (Opus?) stream today, two parallel projects: a) using SDFs for particles collisions, soft shadows, baking AO/ thickness Blender. Tech prompts. b) naive prompt to make a nice scene of similar direction. You judge where we are now
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Naive prompt: Smart prompts with SDFs: Both used approximately 2% of my weekly quota on 100$ Claude account.

So freaking cool, thanks for sharing 🫡

stunning!

I love this, building a baker just to do this exact job of having organisms live in any procedural scene without going crazy. Doing voxel-like proxies in webgpu turned out trivial and I got a good enough version and it feels amazing to be able to do that

fabulous.

For the baked AO and thickness from Blender, are you bringing it into three.js as a texture map or baking per-vertex?

in this case it was just as a texture, im not sure i could get away with such simple geometry and per vertex bake 🤔

In naive prompt are the building models (OBJs or GLTFs) are made entirely by Opus or it used Blender's MCP to create these geometries?

its procedural js there, no external tools it used as far as i know

so cool
