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📺 new #threejs (Opus?) stream today, two parallel projects: a) using SDFs for particles collisions, soft shadows, baking AO/ thickness Blender. Tech prompts. b) naive prompt to make a nice scene of similar direction. You judge where we are now

21,608 görüntüleme • 21 gün önce •via X (Twitter)

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akella profil fotoğrafı
akella21 gün önce

Naive prompt: Smart prompts with SDFs: Both used approximately 2% of my weekly quota on 100$ Claude account.

Theo Gil profil fotoğrafı
Theo Gil21 gün önce

So freaking cool, thanks for sharing 🫡

Corentin Bernadou profil fotoğrafı
Corentin Bernadou20 gün önce

stunning!

gsimone profil fotoğrafı
gsimone21 gün önce

I love this, building a baker just to do this exact job of having organisms live in any procedural scene without going crazy. Doing voxel-like proxies in webgpu turned out trivial and I got a good enough version and it feels amazing to be able to do that

cryptomanavan ☀️ profil fotoğrafı
cryptomanavan ☀️20 gün önce

fabulous.

Yamiassu → editorium.dev profil fotoğrafı
Yamiassu → editorium.dev20 gün önce

For the baked AO and thickness from Blender, are you bringing it into three.js as a texture map or baking per-vertex?

akella profil fotoğrafı
akella20 gün önce

in this case it was just as a texture, im not sure i could get away with such simple geometry and per vertex bake 🤔

keaukraine profil fotoğrafı
keaukraine20 gün önce

In naive prompt are the building models (OBJs or GLTFs) are made entirely by Opus or it used Blender's MCP to create these geometries?

akella profil fotoğrafı
akella20 gün önce

its procedural js there, no external tools it used as far as i know

Matias Perez profil fotoğrafı
Matias Perez20 gün önce

so cool

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