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Ninja explained it so well!

88,389 次观看 • 2 个月前 •via X (Twitter)

23 条评论

John Olds 的头像
John Olds2 个月前

It will not be raw ping. Ping is the average. Jitter is the variation. Packet loss is the missing data. A stable 40–60 ms connection is frequently more playable than a spiky 10–20 ms one, because the game can actually predict and compensate for consistent delay. Instability breaks that.

iɳterståtɘ_XLV 的头像
iɳterståtɘ_XLV2 个月前

For some reason, I was expecting Ninja to get his head blown smooth off as he was explaining.

Shakeyspeare 的头像
Shakeyspeare2 个月前

I’ve read really high ping favours client side over server side so he’s right can work both ways. Low ping is great but only when you’re versing the same or similar ping.

Ian Carlo 的头像
Ian Carlo2 个月前

Nah, then all seasons would be the same. This season theres something weird about the hit reg.

Moon 的头像
Moon2 个月前

Bigger question - why does ping vary based on match difficulty? When I get "easy" lobbies my ping is about 35-45. In difficult lobbies it is between 55-75. And no, its not just some random ping fluctuation. And no, the lobby isn't easier because of the ping - the low ping lobbies have lower skill players and more bots.

Kagen Xekkios 的头像
Kagen Xekkios2 个月前

Talking about Ghost ping from the Gunz days lol. Anything higher than 40 ping yoy have to lead the target to where their client says they are. Not where they currently are, so if they move to hide behind a pillar, ur shooting their after image.

Dav-El 的头像
Dav-El2 个月前

Man I miss that map so much... Even the campers in that little house on the roof when me and my duo would go fill up the car sigh

Merajul Hasan 的头像
Merajul Hasan2 个月前

Yeah absolutely

Jc 的头像
Jc2 个月前

Nobody wants to hear this man child.

rational fren 的头像
rational fren1 个月前

Yo this dude ninja is aging

dreamscape 的头像
dreamscape1 个月前

So most sweats have good ping? Nah

🍌 DRALE 的头像
🍌 DRALE2 个月前

why i seem to hit more shots when im playing on 250 ping server with friends in another country

boe jiden 的头像
boe jiden2 个月前

i’m experiencing this same shit even still

peterinreallife 的头像
peterinreallife2 个月前

My theory is that there’s a new anti cheat running in the background. Like a server in a server.

lth 的头像
lth1 个月前

In the age of “everyone needs to have a chance” capitalism gaming they introduced lag compensation. LC actually ruins the game dynmaic by allowing low ping players to die to high ping players, whoever got the shot first should always win but thats not how they do it.

Ryubhen 的头像
Ryubhen2 个月前

Rtt is what youre looking for ping one way just shows your connection tonwhatever server so if its 10 to connect its 10 to come back ultimately 20ms . If thr guy has 80 his ping is actually 160

jaythecrackshot 的头像
jaythecrackshot1 个月前

Dude the fact people still need to explain ping problems in 2026 holy shit come out from under the rock already

Chad Johnson 的头像
Chad Johnson2 个月前

Ohhh make so much sense now

WeldonsWorld 的头像
WeldonsWorld2 个月前

I play apex with my boy I’m on east coast and he’s in Hawaii. I’m at 90-120 ping on his servers and I’m frying better can’t explain it 🤷🏻‍♂️

Dimitris Flamis 的头像
Dimitris Flamis2 个月前

Wait until he touches build mode where people go through walls.

Icgreatness 的头像
Icgreatness1 个月前

I’m on 200 ping 😭😭

Rickey 的头像
Rickey2 个月前

So what’s the issue. ?

juqoo 的头像
juqoo1 个月前

desync is the server reporting the players last known location, if you have better ping and higher frames your likely gonna be on the winning end of the desync. you guys are braindead if you can’t understand that.

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