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normalMagic 2.0 is here 🥳 #b3d

53,420 views • 3 months ago •via X (Twitter)

34 Comments

SpaghetMeNot's profile picture
SpaghetMeNot3 months ago

Available here:

abiola's profile picture
abiola3 months ago

witchcraft!!

Ryan Morales❤️💚💙's profile picture
Ryan Morales❤️💚💙3 months ago

@ThatNgonGuy Profoundly excited for this update!

Baptiste Mollicone's profile picture
Baptiste Mollicone3 months ago

Magic is the right name indeed, amazing job.

Elmo's profile picture
Elmo3 months ago

@ThatNgonGuy This looks amazing.

Andy Cuccaro's profile picture
Andy Cuccaro3 months ago

Looks incredible. Is it purely an addon or is it a collections of GN modifiers/tools? Or a mix of both?

SpaghetMeNot's profile picture
SpaghetMeNot3 months ago

Thanks! The base version is 100% geometry nodes. The pro version is an add-on (containing the nodes) to streamline using/managing the modifiers. Hope that helps 👍

SpaghetMeNot's profile picture
SpaghetMeNot3 months ago

More info here if you're interested:

Scott's profile picture
Scott3 months ago

Well, time to learn blender I guess

J429's profile picture
J4293 months ago

Now that is sick!

Henslock's profile picture
Henslock3 months ago

Does anything like this exist for maya?

LLUC3D 🔶️'s profile picture
LLUC3D 🔶️3 months ago

@AndyCuccaro That looks very cool. Can you bake it in to a low-poly mesh to use it later in other game engines?

SpaghetMeNot's profile picture
SpaghetMeNot3 months ago

@AndyCuccaro Yes absolutely! It's just geometry with custom normals so it can be exported directly or baked to textures — or any combination 👍

Pavel Oliva 🔶's profile picture
Pavel Oliva 🔶3 months ago

I wonder, is it possible to bake AO using these floaters? Because I assume you capture normals for the floating geometry, so AO will act as flat surface. ... maybe a feature request to store AO into vertices😉

SpaghetMeNot's profile picture
SpaghetMeNot3 months ago

Everything in the video has 3d geometry so AO should be picked up fine 👍 In the case of baking flattened floaters (which you can easily set up with normalMagic) this is a great idea, I have a free geometry AO tool that should be able to handle this:

SpaghetMeNot's profile picture
SpaghetMeNot3 months ago

I should say this is quite old, I have a new version that's ~10x faster that'll be part of "vertLab" (still WIP)

Trinumedia's profile picture
Trinumedia3 months ago

Those showcases are 🔥

Chris "Brutal American" A.'s profile picture
Chris "Brutal American" A.3 months ago

Amazing

elementbound's profile picture
elementbound3 months ago

yo damn, judging just by the footage, getting this kind of quality for 20$ at an individual license is a rip-off! good stuff, generous pricing!

Tristan Meere 💙's profile picture
Tristan Meere 💙3 months ago

@Its_Effin_Dan This is so cool! I definitely want to try it out on my current project!

Leo Phiêu Diêu's profile picture
Leo Phiêu Diêu3 months ago

@MaxonVFX

Inga Grau's profile picture
Inga Grau3 months ago

looks interesting

polygrafix's profile picture
polygrafix3 months ago

What magic is this? That goes beyond normals, that’s parallax mapping

Erick Cobos's profile picture
Erick Cobos3 months ago

Sorcery!!! I need it

M_M's profile picture
M_M3 months ago

why its 20 $ ?? with that i can subscribe to pro "meshy ai " and just put image or text turnit to 3d with 4k texture and remesh it with perfect topology .

Mehran's profile picture
Mehran3 months ago

what?

Azad Nezamdoust's profile picture
Azad Nezamdoust3 months ago

Can I use with CLaude?

SpaghetMeNot's profile picture
SpaghetMeNot3 months ago

I hope not.

nox's profile picture
nox3 months ago

allways paid stuff smh

SpaghetMeNot's profile picture
SpaghetMeNot3 months ago

"always" what are you talking about, there's a bunch of free stuff on my gumroad

Pep's profile picture
Pep3 months ago

👀

The Design Lab's profile picture
The Design Lab3 months ago

Amazing

Souvik karmakar's profile picture
Souvik karmakar3 months ago

Cool cool

Spenser Dickerson's profile picture
Spenser Dickerson3 months ago

Nice!!!

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