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Nvidia presents EdgeRunner! The method can generate high-quality 3D meshes with up to 4,000 faces at a spatial resolution of 512 from images and point-clouds.

173,103 Aufrufe • vor 1 Jahr •via X (Twitter)

9 Kommentare

Profilbild von Andu 🇺🇦🇪🇺
Andu 🇺🇦🇪🇺vor 1 Jahr

Do they ever open source this stuff? We have mesh anything that seems similar

Profilbild von Dreaming Tulpa 🥓👑
Dreaming Tulpa 🥓👑vor 1 Jahr

Sometimes they do. But not often. Yeah, there is also a Mesh Anything V2.

Profilbild von TomLikesRobots🤖
TomLikesRobots🤖vor 1 Jahr

Cool. That topology is cleaner than I thought it would be.

Profilbild von Joshua Johnson
Joshua Johnsonvor 1 Jahr

Interesting approach. Compressing 3D meshes down t a 1D sequence 👀.

Profilbild von Supreme
Supremevor 1 Jahr

yoooooooooo

Profilbild von lady mantis 💚⚔️💫
lady mantis 💚⚔️💫vor 1 Jahr

@BLUECOW009 Even mantises?

Profilbild von Dreaming Tulpa 🥓👑
Dreaming Tulpa 🥓👑vor 1 Jahr

@BLUECOW009 Maybe

Profilbild von saltxdiamond
saltxdiamondvor 1 Jahr

Jensen and team going crazy🔥🔥

Profilbild von Dreaming Tulpa 🥓👑
Dreaming Tulpa 🥓👑vor 1 Jahr

💯

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