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Nvidia presents EdgeRunner! The method can generate high-quality 3D meshes with up to 4,000 faces at a spatial resolution of 512 from images and point-clouds.

173,103 views • 1 year ago •via X (Twitter)

9 Comments

Andu 🇺🇦🇪🇺's profile picture
Andu 🇺🇦🇪🇺1 year ago

Do they ever open source this stuff? We have mesh anything that seems similar

Dreaming Tulpa 🥓👑's profile picture
Dreaming Tulpa 🥓👑1 year ago

Sometimes they do. But not often. Yeah, there is also a Mesh Anything V2.

TomLikesRobots🤖's profile picture
TomLikesRobots🤖1 year ago

Cool. That topology is cleaner than I thought it would be.

Joshua Johnson's profile picture
Joshua Johnson1 year ago

Interesting approach. Compressing 3D meshes down t a 1D sequence 👀.

Supreme's profile picture
Supreme1 year ago

yoooooooooo

lady mantis 💚⚔️💫's profile picture
lady mantis 💚⚔️💫1 year ago

@BLUECOW009 Even mantises?

Dreaming Tulpa 🥓👑's profile picture
Dreaming Tulpa 🥓👑1 year ago

@BLUECOW009 Maybe

saltxdiamond's profile picture
saltxdiamond1 year ago

Jensen and team going crazy🔥🔥

Dreaming Tulpa 🥓👑's profile picture
Dreaming Tulpa 🥓👑1 year ago

💯

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