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Nvidia presents EdgeRunner! The method can generate high-quality 3D meshes with up to 4,000 faces at a spatial resolution of 512 from images and point-clouds.

173,103 次观看 • 1 年前 •via X (Twitter)

9 条评论

Andu 🇺🇦🇪🇺 的头像
Andu 🇺🇦🇪🇺1 年前

Do they ever open source this stuff? We have mesh anything that seems similar

Dreaming Tulpa 🥓👑 的头像
Dreaming Tulpa 🥓👑1 年前

Sometimes they do. But not often. Yeah, there is also a Mesh Anything V2.

TomLikesRobots🤖 的头像
TomLikesRobots🤖1 年前

Cool. That topology is cleaner than I thought it would be.

Joshua Johnson 的头像
Joshua Johnson1 年前

Interesting approach. Compressing 3D meshes down t a 1D sequence 👀.

Supreme 的头像
Supreme1 年前

yoooooooooo

lady mantis 💚⚔️💫 的头像
lady mantis 💚⚔️💫1 年前

@BLUECOW009 Even mantises?

Dreaming Tulpa 🥓👑 的头像
Dreaming Tulpa 🥓👑1 年前

@BLUECOW009 Maybe

saltxdiamond 的头像
saltxdiamond1 年前

Jensen and team going crazy🔥🔥

Dreaming Tulpa 🥓👑 的头像
Dreaming Tulpa 🥓👑1 年前

💯

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