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C++ code is out! The Signed Heat Method has been added to geometry-central. In 3D, compute generalized SDFs to point clouds, triangle meshes, and polygon meshes. The method should "just work" on geometry with holes, intersections, nonmanifold-ness, etc. Links below 🔽

56,658 views • 1 year ago •via X (Twitter)

10 Comments

Nicole Feng's profile picture
Nicole Feng1 year ago

Demo projects here: The demo projects let you try things out right away: load your own data, play around with constraints, export solutions. I also included a Blender file with the shader I used to make our paper figures. Enjoy!

Nicole Feng's profile picture
Nicole Feng1 year ago

Main X thread here: Paper and project here:

Nicole Feng's profile picture
Nicole Feng1 year ago

FYI shoutout to Chris Yu and Nick Sharp (@nmwsharp) for developing the awesome volume grid/tet visualization features in Polyscope.

Hayden's profile picture
Hayden1 year ago

sick

Hugo Elias's profile picture
Hugo Elias1 year ago

very cool, I love the idea & the paper! SDFs 💞

Dan Brickley's profile picture
Dan Brickley1 year ago

Do the point cloud methods make sense for 3D Gaussian splats?

Nicole Feng's profile picture
Nicole Feng1 year ago

Haven't tried gaussian splats, but in principle the method should work as you have normals for the geometry - which for gaussians might be done by taking a gradient where you've deemed your zero level set surface to be. Might be some finicky details to figure out.

Ronal Dragon's profile picture
Ronal Dragon1 year ago

incredible! I'll see if I can replace CGAL's AlphaWrap with it (for offset surfaces)

Kiaran Ritchie's profile picture
Kiaran Ritchie1 year ago

Amazing. I could use this.

木十's profile picture
木十1 year ago

wow

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