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C++ code is out! The Signed Heat Method has been added to geometry-central. In 3D, compute generalized SDFs to point clouds, triangle meshes, and polygon meshes. The method should "just work" on geometry with holes, intersections, nonmanifold-ness, etc. Links below 🔽
56,658 views • 1 year ago •via X (Twitter)
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Demo projects here: The demo projects let you try things out right away: load your own data, play around with constraints, export solutions. I also included a Blender file with the shader I used to make our paper figures. Enjoy!

Main X thread here: Paper and project here:

FYI shoutout to Chris Yu and Nick Sharp (@nmwsharp) for developing the awesome volume grid/tet visualization features in Polyscope.

sick

very cool, I love the idea & the paper! SDFs 💞

Do the point cloud methods make sense for 3D Gaussian splats?

Haven't tried gaussian splats, but in principle the method should work as you have normals for the geometry - which for gaussians might be done by taking a gradient where you've deemed your zero level set surface to be. Might be some finicky details to figure out.

incredible! I'll see if I can replace CGAL's AlphaWrap with it (for offset surfaces)

Amazing. I could use this.

wow
