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Nvidia presents EdgeRunner! The method can generate high-quality 3D meshes with up to 4,000 faces at a spatial resolution of 512 from images and point-clouds.

173,103 görüntüleme • 1 yıl önce •via X (Twitter)

9 Yorum

Andu 🇺🇦🇪🇺 profil fotoğrafı
Andu 🇺🇦🇪🇺1 yıl önce

Do they ever open source this stuff? We have mesh anything that seems similar

Dreaming Tulpa 🥓👑 profil fotoğrafı
Dreaming Tulpa 🥓👑1 yıl önce

Sometimes they do. But not often. Yeah, there is also a Mesh Anything V2.

TomLikesRobots🤖 profil fotoğrafı
TomLikesRobots🤖1 yıl önce

Cool. That topology is cleaner than I thought it would be.

Joshua Johnson profil fotoğrafı
Joshua Johnson1 yıl önce

Interesting approach. Compressing 3D meshes down t a 1D sequence 👀.

Supreme profil fotoğrafı
Supreme1 yıl önce

yoooooooooo

lady mantis 💚⚔️💫 profil fotoğrafı
lady mantis 💚⚔️💫1 yıl önce

@BLUECOW009 Even mantises?

Dreaming Tulpa 🥓👑 profil fotoğrafı
Dreaming Tulpa 🥓👑1 yıl önce

@BLUECOW009 Maybe

saltxdiamond profil fotoğrafı
saltxdiamond1 yıl önce

Jensen and team going crazy🔥🔥

Dreaming Tulpa 🥓👑 profil fotoğrafı
Dreaming Tulpa 🥓👑1 yıl önce

💯

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AK

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