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Occlusion will be a big challenge for robots operating in dense, obstacle rich environments common in manufacturing. Using low-res cameras mounted on limbs you can train a motion policy to outperform high-res head mounted or externally mounted cameras for obstacle avoidance.

41,343 次观看 • 1 年前 •via X (Twitter)

11 条评论

Simon Kalouche 的头像
Simon Kalouche1 年前

Full paper here:

Akool Inc 的头像
Akool Inc1 年前

AI has made it easy for anyone to create realistic avatar videos without expensive gear. AKOOL and Synthesia are top choices for AI-generated "talking photo" videos. Which one is best for your team?

involuntarily incelibate 的头像
involuntarily incelibate1 年前

Thanks. Now I want low res eyeballs in my fingertips

Simon Kalouche 的头像
Simon Kalouche1 年前

Here ya go

Medora AI, Inc. 的头像
Medora AI, Inc.1 年前

occlusion is not a camera problem. Though this is a fun thought, I wouldn't build this.

Jon Miller Schwartz 的头像
Jon Miller Schwartz1 年前

For someone who seems to be anti humanoid, you sure post about humanoids a bunch? 😄

Medora AI, Inc. 的头像
Medora AI, Inc.1 年前

Also occupation is a harder problem when things are moving very quickly. Especially in crowded areas where feedback may be chaotic.

Alex Thatcher 的头像
Alex Thatcher1 年前

Interesting.

Peyman Servati 的头像
Peyman Servati1 年前

Use @TexavieInc MarsWear to make robots aware of environment and tactile information like hunan 🚀

Dayder 的头像
Dayder1 年前

Amazing. While the humanoid form-factor is, and will be for a while, more convenient in a world build by humans and for human workers, why not remove some of its limitations? Like this better targeted vision, more freedom of movement/rotation, and many more.

Douglas P. Mercher 的头像
Douglas P. Mercher1 年前

Point clouds are generated more efficiently with radar

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