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Omega Boost (1999)
341,984 просмотров • 4 месяцев назад •via X (Twitter)
Комментарии: 34

Also here's a fun article about the design philosophy behind it.

"It's all set. Carry out the mission carefully." The Japanese intro song was sooooooooo much better than the western one.

holy shit Omega Boost!

As much as I love Gran Turismo to death and all, and respect that cars are and will always be Kazunori Yamauchi's greatest passion, Omega Boost's existence always reminds me that they could have done so much more, and frankly, I wish Polyphony's talent was used for more variety.

I know of this due to it being one of the games mentioned in the Eiffel 65 song for the ps1 Called my console

I love that game so much I own 2 of 3 Play Station 2000 Omega Boost collectors Action Figures 🤘😎 I still remember how awesome the game Intro was!

@grok how would i clone this game's camera, flight physics and targeting system/mechanics with Three JS and WebGL granted ive already got 3d models. give me a complete code build

This gives me serious Zone of the Enders vibes.

A hidden gem, way ahead of its time

looks like zone of enders

Hey @thegranturismo we need a sequel 😎

Made by the same people that create Gran Turismo, it just crazy. If only they still keep producing this game it could become a rival for Armored Core series

@SXR123 I remember playing this game. It was such a fun time.

I always knew that games of today can eat shit and that there's more than enough good games for the golden era for me to still try out but these posts make it even more abundandly clear that there's alot of bangers that for some reason NO ONE talked about at the time.

I miss this game

I mastered this game. I used to do no damage play throughs before I understood what they were. In my mind they were “lore accurate” runs, and I’d play not in an optimal way but in an “anime” way. I can’t believe there was never a sequel.

Loved this game

I loved that game!

WOW the Saturn and Dreamcast had to go up against these type of games?

This game was amazing!

I remember playing this and then wondering where the huge buster file like cannon from the opening cut scene was

What do you call that transparent-holographic look all of the sparks and laser have? It's so dazzling and is the largest part as to why I love the ps1, so many games on there had it.

I remember missing out on this because it was released late into the PS1's life span. It looked so impressive, Polyphony took everyone by surprise by showing what else they can do.

Loved this game as a kid!!

Omega Boooooooooost

PS1's answer to Bulk Slash

@ammoradio1337 ロックオンレーザーがとてもレイフォースみたいで気持ちいい…

I forgot how much fun I had with this game! 😭

The best mech game since then

i wish doom dark ages had this for the mechs or serrat. What we got was a little underwhelming. I feel like they had a lot of influences to work on that they could have taken that direction

We always come back to boomerange style planes/enemy's

Bruh why wasn't I a PlayStation kid fuuuuu

I remember this was really fun. I got really far but thenni died and you lose sll your upgrades when you fie... so i didn't have what i needed to survive how far i was in the game.

懐かしいすごいやり込んだゲームです


