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People still say humanoid robots cannot handle creativity, rhythm, or coordinated motion. Meanwhile, a Unitree humanoid is already playing drums with timing, arm synchronization, balance control, and real time motion planning. Here is why this matters: Goldman Sachs projects the humanoid robot market could reach $38 billion by 2035,...

22,657 views • 4 months ago •via X (Twitter)

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X-Humanoid just officially dropped Embodied Tien Kung 3.0, A universal platform designed to be way more open and developer-friendly. 🤖 Built on their Wise Kaiwu AI platform, this next-gen humanoid is all about slashing development costs. It’s a fully interoperable ecosystem that supports everything from tactile interaction to high-dynamic motion control at a full humanoid scale. ➤ Radical Openness: X-Humanoid is open-sourcing the full stack—robot body, motion control, VLM/VLA models, and the RoboMIND dataset. It fully supports ROS2, MQTT, and TCP/IP, so developers can customize use cases without re-engineering the basics. ➤ High-Performance Hardware: With high-torque integrated joints, Tien Kung 3.0 can clear 1-meter (3.3ft) obstacles and handle dexterous moves like kneeling and bending. It hits millimeter-level precision, making it a solid fit for industrial-grade tasks. ➤ True Autonomy: The bot runs a continuous perception-decision-execution loop. It uses world models to break down complex language commands and VLA models for real-time obstacle avoidance and navigation. ➤ Scalable Collaboration: The platform moves beyond single-unit tasks to support multi-robot collaboration with autonomous scheduling. It’s built to move embodied AI from the lab straight into real-world commercial and industrial environments. Source: X-Humanoid #Humanoid #OpenSource #Robotics #EmbodiedAI #PhysicalAI #Automation #XHumanoid #TienKung #WiseKaiwu

RoboHub🤖

49,440 views • 7 months ago

Unitree Robotics just filed to go public on March 20th targeting a $7 billion valuation. Most people have no idea what this company actually is. Here is why this might be the most important robotics IPO of the decade. Unitree shipped 5,500 humanoid robots in 2025. Figure AI shipped roughly 150. Agility Robotics shipped roughly 150. Unitree did $246 million in revenue last year, up 335% year over year, and they are actually profitable. Figure AI is valued at $39 billion with near zero revenue and is still private. Unitree wants $7 billion with real numbers. The price point is what separates them from everyone else. Their G1 humanoid sells for $13,500. Competitors charge $50,000 to $130,000. Their newest R1 humanoid launching in April starts at $4,900. Nothing comparable exists at that price anywhere in the world. They hold roughly 32% of the global humanoid market and 70% of the quadruped market. The moat is vertical integration. They self develop over 90% of core components including motors, reducers, controllers, sensors, and all software. Real clients include PetroChina, Sinopec, State Grid, and China Mobile. This is not a research project. Product is shipping at scale. This is listing on China's STAR Market, not Hong Kong, not the US, which makes access extremely difficult for international investors. The risks are real. The US House Select Committee on the CCP has formally requested Unitree be blacklisted. Their robots appeared in PLA military exercises in 2024. Tariffs have already nearly tripled the US price of the G1. $TSLA Optimus is targeting sub $20,000 pricing with automotive scale manufacturing backed by $NVDA compute. If they execute, the price advantage shrinks fast. But this is still the only profitable pure play humanoid robotics company in the world growing at 335% a year, valued at a fraction of its loss making peers. Goldman projects the humanoid market at $38 billion by 2035. Morgan Stanley goes to $5 trillion by 2050. Unitree currently holds the largest market share of any humanoid manufacturer on the planet. Full breakdown coming soon. $TSLA $NVDA

KawzInvests

74,078 views • 5 months ago

This work makes a humanoid robot do simple parkour moves by looking with a depth camera and choosing the right move on the fly. The big deal is that it turns lots of small human moves into long, real-time robot behavior, without hand-coding every transition or retraining for each new course. A humanoid robot is usually good at steady walking, but it often fails when it has to do fast moves like jumping up, vaulting, or rolling, and then keep going to the next obstacle. The hard part is that you cannot easily collect training data for every possible obstacle shape, distance, and mistake, so robots end up learning a few moves that only work in a narrow setup. This work starts from short clips of real human parkour moves, like stepping over, vaulting, climbing, and rolling. It uses motion matching, which is basically a smart “pick the next clip that fits best right now” search, to stitch those short clips into a long, smooth plan that looks like a human doing a whole course. Then it trains a controller with reinforcement learning (RL), which means the robot learns by trial and error to copy that plan while staying balanced and not falling. After training separate expert controllers for different moves, it compresses them into 1 controller that uses only onboard depth sensing and a simple “go this fast in this direction” command. In real tests on a Unitree G1 humanoid, it can clear multiple obstacles in a row, adapt when obstacles get moved, and climb a wall up to 1.25m.

Rohan Paul

37,121 views • 6 months ago