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Performance for rollback *should* be good enough for netplay now, this is a 200ping test running at 3f delay with minimal performance issues New release in the first comment! PS: Raphnet is still broken but I will fix asap

24,977 Aufrufe • vor 6 Monaten •via X (Twitter)

14 Kommentare

Profilbild von NyxTheShield
NyxTheShieldvor 6 Monaten

Added Raphnet Polling

Profilbild von NyxTheShield
NyxTheShieldvor 6 Monaten

v0.0.4: Added fix for rollback window settings! Now you can play at 0f at low pings :3

Profilbild von Nick Bizzozero✋😈👁
Nick Bizzozero✋😈👁vor 6 Monaten

just played for like over and hour on remix with someone with 180 ping at 4 delay (Western USA to Brazil) and it worked perfectly this is crazy

Profilbild von Armonté
Armontévor 6 Monaten

Gekkonet spotted

Profilbild von NyxTheShield
NyxTheShieldvor 6 Monaten

@heat_xd my goat

Profilbild von Armonté
Armontévor 6 Monaten

@heat_xd Our goat.

Profilbild von Gabriel // Lua
Gabriel // Luavor 6 Monaten

its so beautiful

Profilbild von Bispo_G
Bispo_Gvor 5 Monaten

@FelipeKng

Profilbild von XWIRES | KuroRaiden
XWIRES | KuroRaidenvor 6 Monaten

WAIT THIS SO MY GOAT's @heat_xd GEKKONET?

Profilbild von when sos un random xdddd
when sos un random xddddvor 6 Monaten

Linux build with Kaillera support when?

Profilbild von 🔑🐝 of the ⭐'s
🔑🐝 of the ⭐'svor 6 Monaten

how can i play this ASAP? 👀

Profilbild von Japanese Language Mentor 🇯🇵 JD
Japanese Language Mentor 🇯🇵 JDvor 6 Monaten

Is this a reason why 64 plays better over a longer distance than melee?

Profilbild von sicopata
sicopatavor 6 Monaten

Finally YEAH LETS F GO

Profilbild von Deacon
Deaconvor 5 Monaten

This is the kinda stuff I've been expecting AI would really good for Hope more people will take advantage of it to actually do some decent stuff

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