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Performance for rollback *should* be good enough for netplay now, this is a 200ping test running at 3f delay with minimal performance issues New release in the first comment! PS: Raphnet is still broken but I will fix asap
24,977 Aufrufe • vor 6 Monaten •via X (Twitter)
14 Kommentare

NyxTheShieldvor 6 Monaten
Added Raphnet Polling

NyxTheShieldvor 6 Monaten
v0.0.4: Added fix for rollback window settings! Now you can play at 0f at low pings :3

Nick Bizzozero✋😈👁vor 6 Monaten
just played for like over and hour on remix with someone with 180 ping at 4 delay (Western USA to Brazil) and it worked perfectly this is crazy

Armontévor 6 Monaten
Gekkonet spotted

NyxTheShieldvor 6 Monaten
@heat_xd my goat

Armontévor 6 Monaten
@heat_xd Our goat.

Gabriel // Luavor 6 Monaten
its so beautiful

Bispo_Gvor 5 Monaten
@FelipeKng

XWIRES | KuroRaidenvor 6 Monaten
WAIT THIS SO MY GOAT's @heat_xd GEKKONET?

when sos un random xddddvor 6 Monaten
Linux build with Kaillera support when?

🔑🐝 of the ⭐'svor 6 Monaten
how can i play this ASAP? 👀

Japanese Language Mentor 🇯🇵 JDvor 6 Monaten
Is this a reason why 64 plays better over a longer distance than melee?

sicopatavor 6 Monaten
Finally YEAH LETS F GO

Deaconvor 5 Monaten
This is the kinda stuff I've been expecting AI would really good for Hope more people will take advantage of it to actually do some decent stuff
