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physically simulated rope + ragdoll
37,950 views • 1 year ago •via X (Twitter)
10 Comments

Pavitr M. Prabhakar1 year ago
Actual wizardry ! Can two entities be tied together? Can you tie the player to something?

Thomas@TheMFTs1 year ago
That looks insanely good! 🔥👏

Benski1 year ago
Looking great! Would be awesome if you shared a bit about the implementation

Stevie Still Wondering1 year ago
This will only encourage physics shenanigans.....I like shenanigans!

SPOOKED !1 year ago
LOVE this so bad

Chris Orellana1 year ago
Huge fan of your work. The whole project is right up my alley. Your ropes look clean as hell. Do you mind me asking how your they are built? I tried building a rope in UE using chains of physics constraints for a physics-based game, but that was too unstable to ship.

Mr. Yum Yum 🍟1 year ago
This is so cool!!!

Макей Егоров1 year ago
Just Cause is hell? :D

Impireon1 year ago
Hey wait a second I saw you on youtube

Raining Cycles Games1 year ago
Huh, looks nice
