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physically simulated rope + ragdoll

37,950 views • 1 year ago •via X (Twitter)

10 Comments

Pavitr M. Prabhakar's profile picture
Pavitr M. Prabhakar1 year ago

Actual wizardry ! Can two entities be tied together? Can you tie the player to something?

Thomas@TheMFTs's profile picture
Thomas@TheMFTs1 year ago

That looks insanely good! 🔥👏

Benski's profile picture
Benski1 year ago

Looking great! Would be awesome if you shared a bit about the implementation

Stevie Still Wondering's profile picture
Stevie Still Wondering1 year ago

This will only encourage physics shenanigans.....I like shenanigans!

SPOOKED !'s profile picture
SPOOKED !1 year ago

LOVE this so bad

Chris Orellana's profile picture
Chris Orellana1 year ago

Huge fan of your work. The whole project is right up my alley. Your ropes look clean as hell. Do you mind me asking how your they are built? I tried building a rope in UE using chains of physics constraints for a physics-based game, but that was too unstable to ship.

Mr. Yum Yum 🍟's profile picture
Mr. Yum Yum 🍟1 year ago

This is so cool!!!

Макей Егоров's profile picture
Макей Егоров1 year ago

Just Cause is hell? :D

Impireon's profile picture
Impireon1 year ago

Hey wait a second I saw you on youtube

Raining Cycles Games's profile picture
Raining Cycles Games1 year ago

Huh, looks nice

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