正在加载视频...

视频加载失败

physically simulated rope + ragdoll

37,950 次观看 • 1 年前 •via X (Twitter)

10 条评论

Pavitr M. Prabhakar 的头像
Pavitr M. Prabhakar1 年前

Actual wizardry ! Can two entities be tied together? Can you tie the player to something?

Thomas@TheMFTs 的头像
Thomas@TheMFTs1 年前

That looks insanely good! 🔥👏

Benski 的头像
Benski1 年前

Looking great! Would be awesome if you shared a bit about the implementation

Stevie Still Wondering 的头像
Stevie Still Wondering1 年前

This will only encourage physics shenanigans.....I like shenanigans!

SPOOKED ! 的头像
SPOOKED !1 年前

LOVE this so bad

Chris Orellana 的头像
Chris Orellana1 年前

Huge fan of your work. The whole project is right up my alley. Your ropes look clean as hell. Do you mind me asking how your they are built? I tried building a rope in UE using chains of physics constraints for a physics-based game, but that was too unstable to ship.

Mr. Yum Yum 🍟 的头像
Mr. Yum Yum 🍟1 年前

This is so cool!!!

Макей Егоров 的头像
Макей Егоров1 年前

Just Cause is hell? :D

Impireon 的头像
Impireon1 年前

Hey wait a second I saw you on youtube

Raining Cycles Games 的头像
Raining Cycles Games1 年前

Huh, looks nice

相关视频