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☀️Poolside K-pop dance feels like summer! Made with ChatGPT-Image2 + Seedance Lemon yellow look, white skirt, summer resort terrace. Hair flips, spins, jumps, low poses and a clean idol ending! Character sheet + 16-panel storyboard workflow — to make the motion actually move. Prompts below 👇

18,551 views • 2 months ago •via X (Twitter)

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📖THE STEP MOST CREATORS SKIP IS WHY THEIR AI ANIMATION LOOKS INCONSISTENT Consistency across clips doesn't come from prompting — it comes from the reference image. The pipeline, step by step: ▪ Start with ChatGPT Image 2 — generate a full character design sheet first, not just a single frame. Multiple angles, expressions, and outfit variations in one image keeps the character consistent across every scene ▪ Build a storyboard inside ChatGPT Image 2 as well — define each shot, camera angle, action, and mood before touching Seedance at all. This is the step most people skip and it's the reason clips look disconnected ▪ Define a color palette and lighting mood early — golden afternoon light, soft warm tones, dramatic shadows. Lock those values and repeat them across every prompt ▪ Take each storyboard frame into Seedance 2.0 as the reference image — one frame becomes one clip ▪ Write the Seedance prompt around the character action, not the scene description. The scene is already in the image. The prompt handles motion, camera behavior, and timing ▪ Keep clip duration between 4-6 seconds per shot — shorter clips give more control over pacing and reduce motion drift on character faces ▪ Match camera movement type across consecutive clips — if one shot dollies in, the next should hold or pull back, not dolly again The consistency across these frames comes from the character design sheet, not from luck. Seedance reads the reference image and the prompt together — if the reference is detailed enough, the output stays on-model. This video was created by ALOKXMEHTA 📥 tomorrow: the exact ChatGPT Image 2 prompt structure used to generate a multi-angle character design sheet like this one 🔖One article covers the entire workflow — it is pinned below, do not scroll past it.

Zentrix⌚️

14,015 views • 1 month ago

Started as a rough sketch, turned it into a full freestyle. 16 counts, clean flow, just feeling the rhythm. Made with Seedance 2.0 on Yapper Image Prompt: A colored pencil sketch style choreography sheet infographic for an urban street dance solo performance. Layout: 16 steps arranged in a clean 4x4 grid, each panel showing a different breakdance-inspired move. Subject: a teenage Asian girl with long wavy hair, wearing effortless urban streetwear with stylish layered details (oversized washed black hoodie, loose cargo jogger pants, fitted inner top, chunky sneakers with muted grey, soft lavender, and faded blue accents, silver chain accessories, fingerless gloves). Style: hand-drawn colored pencil illustration, soft shading, visible pencil texture, slightly sketchy but clean lines, muted urban tones blended with subtle pastel accents and dark outfit contrast. Movement: each frame shows dynamic breakdance motions and freestyle street dance energy (toprock, footwork, spins, freezes, slides, shoulder drops, groove transitions, power poses), with small arrows indicating movement direction, momentum, and flow. Design: modern urban dance aesthetic, minimal and stylish infographic layout, subtle graffiti-inspired visual accents, step numbers (1–16), short captions under each frame. Text: Title at the top — “URBAN STREET BREAKDANCE – 16 COUNTS – 10 SECONDS – FREESTYLE FLOW”. Environment: simple industrial dance studio background with concrete textures, soft cinematic lighting, minimal shadows. Quality: high detail, sharp composition, balanced layout, editorial dance tutorial poster, stylish choreography reference sheet. Negative prompt: blurry, low quality, extra limbs, distorted anatomy, bad proportions, messy layout, overcrowded design, text errors, watermark.

Harboris

19,079 views • 3 months ago

nijiJourneyV6 & seedance2.0でkawaii系MV🎵 みんなで踊るプロンプトを共有。15秒で5枚のリファレンスを使用💕 ✳️seedance2.0プロンプト Use the uploaded images as the primary visual references for character design, facial style, color palette, graphic motifs, and overall kawaii-chaotic tone. 15-second music-video style animation, ultra cute and hyper pop, fast-paced, candy-colored, chaotic but readable, anime-inspired graphic motion. Main direction: The characters dance in a cute, playful, slightly chaotic “mob dance” / “idol crowd dance” feeling. The motion should feel inferred naturally from the reference images, not rigid choreography. Emphasize fast switching expressions, group-like energy, rapid cut transitions, and a dense pop visual atmosphere. Visual style: Pastel neon palette, pink, cyan, lemon yellow, mint, lavender. Bold clean outlines, flat shading, sticker-like icons, bows, flowers, sparkles, spirals, abstract shapes, pop symbols, glitchy accents, halftone dots, split panels, manga-like framing, layered collage feeling. Cute and stylish chaos, not horror, not grotesque. Character motion: Generate adorable dance movement with small bouncy steps, side-to-side body sway, quick hand poses, synchronized hops, idol-style gestures, playful pointing, little spins, shoulder pops, head tilts, wink poses, cheerful bouncing, cute rhythmic stepping.The dance should feel like a spontaneous cute flash-mob or idol crowd routine, with repeated shared gestures, group energy, and playful synchronized timing. Include moments that feel like a crowd dance or mob dance, even if only one or a few characters are visible at a time. The dance should feel energetic, spontaneous, and rhythm-driven. Expression direction: Rapid expression changes: smile, wink, surprised face, excited open-mouth face, mischievous grin, hypnotic stare, sparkling eyes, dizzy spiral-eye mood, overjoyed face, playful chaos. Expressions should switch quickly with the cuts, giving a hyperactive kawaii feeling. Editing / camera: Very fast-cut visual rhythm. Use rapid cut-ins, jump cuts, smash zooms, push-ins, pull-backs, diagonal framing, split-screen panels, close-ups of faces, occasional medium shots for dance, and layered pop composition. Cuts can change every 0.2 to 0.8 seconds. Alternate between close-up face shots, upper-body dancing, and brief group/crowd-energy compositions. The camera should feel lively and music-synced. Scene flow: 0–3s: Introduce the character(s) with fast close-ups, blinking, cute smile, eye highlights, bows/flowers/icons popping in, fast panel cuts. 3–6s: Start the dance with small synchronized idol-like motions, side steps, hand poses, bouncing shoulders, quick expression switches. 6–9s: Increase the chaos. More split panels, more characters or crowd-energy feeling, fast alternating expressions, quick hops, spins, and rhythmic pose changes. 9–12s: Peak energy. Cute mob-dance vibe, dense visual layering, multiple rapid cut-ins, close-up reaction faces, synchronized bounce and gesture-heavy movement. 12–15s: Final climax. Maximum kawaii chaos with energetic dancing, smiling faces, wink, big pose finish, layered pop symbols exploding around the frame, ending on a strong cute final pose. Important priorities: Keep the characters cute and appealing at all times. Preserve readability of faces and silhouette. Let the dance and expressions feel naturally inferred from the references. The chaos should come from editing, framing, layered motifs, and rapid expression changes, not from broken anatomy or visual confusion. Negative prompt: horror, dark tone, realistic style, grotesque face, body deformation, extra limbs, broken hands, scary expressions, dull colors, muddy palette, slow motion, empty background, overly realistic physics, unreadable face, low energy, depressing mood.Make the choreography feel partially AI-inferred from the visual mood of the references: cute, chaotic, rhythmic, slightly unpredictable, but always charming and musically coherent.

Toshi@ニャルオAI

13,761 views • 2 months ago

Would you underestimate her just because she wears a school uniform? GPT Image 2 + Seedance 2.0 on Sjolt Try Canvas: prompt Character Identity Lock (Highest Priority): Use the exact same young East Asian woman from the provided reference character sheet. Preserve 100% identical facial features, face shape, eye shape, nose, lips, skin tone, hairstyle, hair color, proportions, and overall identity throughout the entire video. Do not redesign, reinterpret, or substitute the character. She must remain instantly recognizable as the same person from the reference image. She has shoulder-length wavy silver-gray hair with subtle blue undertones, bright expressive eyes, fair skin, and a confident slight smile that naturally transitions into a focused, determined combat expression. She wears the identical navy blue Korean high school uniform blazer over a gray sweater vest, white collared shirt, striped tie, and matching school skirt from the reference character sheet. Video Prompt: A cinematic, hyper-realistic action sequence inside a chaotic South Korean high school classroom. The classroom is filled with overturned desks, scattered chairs, flying notebooks, broken pencils, and papers drifting through the air. Bright natural daylight streams through large classroom windows, creating realistic highlights, soft shadows, and cinematic contrast. The young female student moves with incredible speed, confidence, and precision as she expertly defends herself against multiple aggressive male students wearing matching Korean school uniforms. Every movement is fluid, athletic, and grounded in realistic martial arts choreography. The camera remains highly dynamic, featuring cinematic handheld tracking shots, fast push-ins, orbit shots, dramatic slow-motion moments, whip pans, low-angle hero shots, and close-up impact shots. Capture rapid combinations of punches, clean high kicks, evasive footwork, parries, elbow strikes, blocks, and throws. Desks slide across the floor, chairs topple over, and dust particles catch the sunlight, emphasizing the intensity of the action. Maintain a high shutter-speed action-photography aesthetic with crisp motion detail, subtle motion blur only during extremely fast movements, physically accurate body mechanics, realistic cloth simulation, natural hair physics, authentic facial expressions, and believable impact reactions. Keep the camera frequently returning to sharp close-ups of her face to reinforce character continuity and emotional intensity. Her silver-gray hair flows naturally with every movement while her determined eyes remain locked on her opponents. Photorealistic cinematic quality, 4K HDR, ultra-detailed skin textures, realistic lighting, volumetric daylight, physically based rendering, shallow depth of field during close-ups, blockbuster Korean action film aesthetic, empowering heroine energy, consistent facial identity throughout every frame, no face drift, no character variation, no animation-style exaggeration.

Sharon Riley

26,184 views • 1 month ago

Seedance 2.0 on MiniMax Design (H3) ===================== Prompt: Style: Photorealistic behind-the-scenes smartphone vlog footage. Faux vertical smartphone footage naturally cropped into 16:9. Authentic handheld phone aesthetic. No cinematic color grading, no HDR look, no 3D render, no game engine, no beauty filters. Feels like genuine behind-the-scenes content uploaded by a Korean idol. Lighting: Bright summer afternoon sunlight through large apartment windows gradually transitions into warm evening apartment lighting. Natural exposure fluctuations and auto white balance typical of smartphone cameras. Color: Neutral consumer smartphone color science with slightly soft contrast, mild highlight clipping near windows and natural indoor color shifts. Camera: Simulated smartphone camera filmed by another female idol member. Gentle handheld movement, natural walking motion, subtle autofocus breathing, slight rolling shutter during quick pans, occasional imperfect framing, brief focus hunting and realistic phone compression. Camera behaves like a friend casually filming, never professionally stabilized. Skin: Extremely realistic skin texture with visible pores and natural imperfections. Light everyday makeup. No skin smoothing. Acting: Gentle, elegant and soft-spoken. She smiles modestly, speaks calmly, occasionally becomes slightly shy after noticing the camera, and naturally thanks the person filming. Her personality is graceful, feminine, polite and slightly reserved. She rarely laughs loudly, instead showing warm smiles, subtle amusement and delicate facial expressions. Every movement feels refined, relaxed and effortless. Physics: Hair, clothing, towels, food, steam, water droplets and household objects all move naturally with realistic weight and momentum. Composition: Casual smartphone framing with occasional imperfect composition and spontaneous reframing. Feels like authentic dorm footage rather than planned content. Continuity: Maintain the exact same face, platinum blonde long straight hair with bangs, body proportions and identity from the reference image throughout every scene. No identity drift. Technical: Authentic 24–30fps smartphone video look with subtle compression artifacts. Final output 16:9. Audio: Natural apartment ambience only. Air conditioner humming, distant Seoul traffic, birds outside the window, cooking sounds, boiling water, frying food, dishes, footsteps, running water, toothbrush brushing, hair dryer, refrigerator hum and soft room ambience. No background music. No subtitles. Overall Mood: Warm, peaceful, elegant and comforting. Similar to a quiet behind-the-scenes dorm vlog uploaded by a Korean idol. Everything feels sincere, calming and intimate without trying to be entertaining. Character: A fictional Korean female idol in her early 20s. Long platinum blonde hair with straight bangs. Fair skin. Soft cat-like eyes. Slim figure. Graceful and feminine. She is known for her gentle personality, polite manners and calm speaking voice. She has just returned to the dorm after school and a schedule and quietly spends the rest of her summer evening. Wardrobe Continuity: CUT 1 She arrives wearing the exact sailor-style school uniform from the reference image, including the cream knit vest, blue sailor collar, blue pleated skirt, white socks and black loafers. CUT 2 She changes into an oversized white graphic T-shirt and loose black athletic shorts while cooking. CUT 3 She now wears a soft pastel blue sleeveless lounge top with white lounge shorts while eating dinner. CUT 4 The same lounge outfit while brushing her teeth. CUT 5 After washing her face she changes into luxurious white silk short pajamas featuring elegant gold piping along the collar, cuffs, chest pocket and shorts hem. The pajama set consists of a relaxed short-sleeve button-up shirt with matching silk shorts. Her hair is loosely tied back while doing skincare. CUT 6 Fresh after showering, still wearing the same white silk pajamas with gold piping. Her hair is slightly damp with a white towel resting around her neck while drying it. CUT 7 Relaxing on the sofa wearing the elegant white silk pajamas while hugging a plush toy and drinking iced tea. CUT 8 Before bed she lets her hair down naturally, waves softly toward the camera while wearing the elegant white silk pajamas, turns off the bedroom light and closes the door. Scene: A beautiful modern luxury Korean idol dorm apartment during a peaceful summer afternoon and evening. Cozy, bright and elegant interior with tasteful furniture, skincare products, plush toys, snacks, fresh flowers, books and neatly organized living spaces. CUT 1 — Coming Home Continuous handheld shot. She unlocks the front door, quietly enters the dorm wearing the school uniform from the reference image, removes her loafers neatly, places her school bag beside the entrance, smiles softly toward the camera and bows her head slightly. Dialogue: "다녀왔어요." CUT 2 — Cooking The camera follows her into the kitchen. She washes vegetables, prepares simple Korean home cooking, fries eggs, boils ramen, tastes the soup with a spoon and smiles gently. Dialogue: "오늘 많이 배고프네요." A female member is heard faintly from another room. Female Voice: "언니~" She smiles softly. "왜?" CUT 3 — Dinner She sits quietly at the dining table. Before eating, she gently places her hands together. Dialogue: "잘 먹겠습니다." She enjoys the meal peacefully while occasionally smiling toward the camera. CUT 4 — Brushing Teeth Bathroom mirror shot. She brushes her teeth slowly before smiling shyly after making accidental eye contact with the camera. Dialogue: "이제 양치해야지." CUT 5 — Skincare Now wearing elegant white silk pajamas with gold piping. She carefully applies toner, serum and moisturizer while calmly speaking to the camera. Dialogue: "오늘 피부가 조금 좋아 보이는 것 같아요." CUT 6 — After Shower She walks out of the bathroom with slightly damp hair and a towel resting around her neck. She quietly dries her hair while looking out the apartment window at the summer sunset. Dialogue: "샤워하니까 정말 개운해." CUT 7 — Relaxing She sits comfortably on the sofa hugging a plush toy while sipping iced tea and slowly scrolling through her phone. A female member speaks softly from another room. Female Voice: "영화 볼래?" She smiles warmly. "좋아요." CUT 8 — Good Night Late evening. She walks into her bedroom carrying her phone charger and plush toy. She turns around one last time, smiles gently at the camera and gives a small wave. Dialogue: "오늘도 함께해줘서 정말 고마워요. 좋은 꿈 꾸세요." She switches off the bedroom light. The bedroom door slowly closes while the handheld camera quietly remains outside for another second before the recording naturally ends.

TSUBAKI

120,254 views • 1 month ago

Seedance 2 is so good at character and scene consistency across cuts. I tested it with a short film on something I learned last week about cats. The key is detailed prompts - take your story to an LLM to nail the structure, then to Krea to make the video. Take my prompt 👇 Style: high-quality 3D animation, expressive character acting, cozy lighting, cinematic composition Timestamped structure: 0:00 - 0:02 Open on a cozy desk setup in a home office. A black cat, Finn, is near the desk, alert and curious. The woman with brown hair and blue eyes sits at her computer, pulling up a YouTube-style bird video. The screen shows colorful birds hopping on branches. Finn immediately locks in on the movement. 0:03 - 0:05 The woman smiles knowingly and adjusts the monitor so Finn can see better. She lightly gestures toward the screen. Finn jumps onto the chair or desk edge and sits facing the monitor, ears forward, body still, completely mesmerized by the birds. 0:05 - 0:07 The woman gets up from the desk and walks away casually, leaving Finn watching. Finn remains seated, staring at the bird video with total concentration. Maybe a subtle tail flick or tiny head movement tracks the birds on screen. 0:07 - 0:10 Cut to later in the day, in the exact same office. The woman is now back at the desk in a Zoom meeting, still with the single monitor on the same desk. The computer screen now shows a video call grid or work presentation instead of the birds. She is mid-conversation, professional and focused, seated upright, saying "and now we'll move to the next slide" 0:10 - 0:12 Finn suddenly jumps up onto the desk from below, entering frame with urgency. He looks at the screen, confused and dissatisfied that the birds are gone. He starts pawing at the screen and the woman is shocked and embarrassed

Justine Moore

27,385 views • 4 months ago

Created with Getvivix , ethereal high-fantasy visuals, volumetric glow, and fluid cinematic motion crafted like a continuous film sequence. Seedance on Getvivix offers one of the lowest costs in the market , around 1000 credits ($1 per video), making high-quality cinematic generation highly scalable and affordabl You can try it here Prompt included below STORYBOARD 2 — "THE ENCHANTRESS PROJECT TYPE: 10-second cinematic fantasy storyboa CHARACTER LOCK Single consistent elf sorceress — original fictional STYLIZED fantasy character (not a real person): pointed ears, long flowing BLONDE hair, an elegant flowing medieval gown, graceful curvy figure (tasteful, elegant), holding a glowing wand. Her FACE IS NEVER CLEARLY SEEN — hood up and/or long blonde hair falling across her face, turned 3/4-away, or haloed/silhouetted by her own magic light in every frame. Identical elf/gown/wand across all frame STYLE Ethereal high-fantasy, cinematic, painterly film stills, dreamli PACING & FLO Slow, graceful, dreamy — no rush. One continuous moment: she walks into a glade and conjures a bloom of magic. Smooth gradual rises and push-ins; the magic light grows continuously across frames so each beat melts into the next — light + motion carry through, no hard cut FRAMES (8 shots, 0–10s) — angle | lens | motion | lighting | environment | → into nex 1 (0–1.5s Wide | 35mm | stands 3/4-back in a sunlit enchanted glade, hair drifting, slow push-in | dappled god-rays, mist | mossy ruins, floating motes → she steps forwa 2 (1.5–3s Tracking from behind | 50mm | walks gracefully deeper, gown + hair trailing | soft backlight | glowing flora → she raises the wa 3 (3–4.5s 3/4-back, slow rise | 50mm | lifts the wand, tip kindling to light, hair veiling her face | warm wand-glow | ferns, fireflies → light begins to blo 4 (4.5–6s Low rising | 35mm | magic blooms upward — motes + spiraling vines of light | radiant magic key | glade lighting up → she sweeps the wa 5 (6–7.5s Orbiting 3/4 | 50mm | sweeps the wand, conjuring a swirl of glowing petals, turning so hair hides her face | bloom of color | swirling light → camera keeps orbiti 6 (7.5–8.5s): Silhouette wide | 35mm | the glade ignites with fireflies, she's haloed by her own magic (face in silhouette) | rim halo | full glow → she tilts her head 7 (8.5–9.5s): Low 3/4-back | 50mm | gazes up at her creation, face turned up and away | soft uplight, sparkles | canopy of light → camera settl 8 (9.5–10s Hero hold | 35mm | stands amid the slow-swirling magic, 3/4-back silhouette, ethereal | dreamy backlight haze | glowing glade → free LAYOUT: film sheet — left: 3 dynamic poses (walking, casting upward, mid-sweep — in-scene, face hair-veiled/turned); center: 8-frame grid; right: director notes; bottom: 0–10 VISUAL STYLE: ethereal high-fantasy, painterly, volumetric god-rays, magical bloom light, floating particles, shallow DOF, soft slow camera; stylized — NOT photorealistic, not real human skin; FACE NEVER CLEARLY SEEN (hood / blonde hair / turned / haloed).

Ai Girllie

14,141 views • 2 months ago

She said nothing… until everything came out 😌 Generated with Seedance 2.0 on BudgetPixel AI Prompt : Main Character: A beautiful Korean high school girl wearing a realistic Korean summer school uniform (하복). Natural skin texture with no beauty retouching. Hair becomes messy during combat, with expressive emotional acting. Facial proportions remain fully consistent throughout all shots. She begins timid and shocked, then gradually becomes determined and defiant. 0–1.5 seconds: The female lead quietly studies at her desk. Four delinquent schoolgirls surround her and begin bullying her. They mock her for studying, aggressively sweep her books off the desk, and shove her shoulders. Wide-angle handheld camera movement. Books fly in slow motion. Tense classroom atmosphere. Realistic school bullying energy, shaky camera motion, cinematic realism. 1.5–3 seconds: Close-up of the protagonist’s face. She slowly stands up. Her expression shifts from fear to cold determination. The bullies remain blurred in shallow depth of field behind her. A 0.5-second moment of silence. Slow cinematic push-in shot. Silence except for ambient classroom sound and tense breathing. 3–5 seconds: First confrontation. One bully throws a punch; the protagonist blocks and counters with a strike to the stomach. Another attacker rushes from the side; she dodges and retaliates with a spinning elbow strike. Handheld tracking shots follow the motion closely. Dynamic motion blur, impact camera shake, realistic fight choreography. No supernatural effects. 5–8 seconds: The remaining two bullies attack simultaneously with punches and kicks. The protagonist uses quick footwork and evasive movement to avoid hits. Dynamic 360-degree rotating camera movement. Rapid chained kicks and elbow attacks knock the attackers down. Classroom desks and objects shift from the impacts. Intense cinematic action pacing. 8–10 seconds: The final attacker charges toward the protagonist. The female lead leaps high into the air. Low-angle shot from the ground. 30% slow motion. Hair and skirt flow naturally. Dramatic cinematic lighting. Floating dust and airborne particles drift slowly through the air. 10–12 seconds: Midair 360-degree spinning kick. Slow-motion impact directly hits the final bully’s chest. Extreme close-up of the collision. The bully is launched backward into the classroom wall. Debris and dust explode outward. All bullies collapse onto the floor. Immediately after landing, the camera speed snaps back to normal for dramatic impact. 12–14 seconds: Victory moment. The protagonist stands alone in the center of the classroom, breathing heavily. The four bullies lie defeated around the room. The camera slowly and dramatically pushes toward her face. Soft cinematic bokeh background. Her expression is determined yet emotional. 14–15 seconds: Freeze-frame close-up. The protagonist stares directly into the camera and calmly says in Korean: (“I need to get into college.”) Delivery is realistic and emotionally restrained. After the line ends, she returns to looking like an ordinary student. Calm, emotional ending. The film emphasizes the intense academic pressure faced by Korean students. Style References: Korean action cinema, ultra-realistic cinematography, cinematic handheld action, emotional realism, grounded fight choreography, realistic Korean classroom atmosphere, high-budget Netflix K-drama aesthetics, cinematic lighting, dramatic silence beats, powerful female protagonist, grounded emotional tone. Negative Prompt: Cartoon, anime, CGI-looking textures, fake skin, extra limbs, distorted faces, exaggerated fantasy armor, unrealistic physics, low quality, blurry faces, overexposed lighting, comedic tone, childish style, fantasy classroom, male protagonist, bad anatomy, unrealistic body proportions, supernatural effects, glowing eyes, energy auras, magic.

Ai Arainz

82,611 views • 2 months ago

Made this cinematic AI video in minutes using Getvivix Prompt used below 👇 STORYBOARD 1 "THE KNIGHT" PROJECT TYPE: 10-second cinematic fantasy storyboard CHARACTER LOCK: single consistent knight — original fictional STYLIZED fantasy warrior (not a real person). Full ornate plate armor, VISOR DOWN the entire sequence (face never visible — safe by design), tattered surcoat + banner, mounted on an armored warhorse. Identical armor/horse across all frames. STYLE: epic dark-fantasy, cinematic, painterly film stills PACING & FLOW: slow, weighty, EPIC — no rush. One continuous charge → clash → melee → hero arc. Gradual camera moves; the action carries unbroken from frame to frame (each beat is the next instant of the last). Transitions are match-on-motion — the horse's stride and the sword's arc bridge every cut, never a hard jump. FRAMES (8 shots, 0–10s) — angle | lens | motion | lighting | environment | → into next: 1 (0–1.5s): wide establishing | 24mm | knight reined at a hill crest, banner snapping, slow push-in | cold dawn backlight, mist | battlefield below → camera drifts down as the horse shifts weight 2 (1.5–3s): 3/4-rear tracking | 35mm | horse breaks into a canter down the slope | low sun raking | churned mud, distant ranks → match-on-stride into the gallop 3 (3–4.5s): side tracking | 50mm | full gallop toward the enemy line, dust plume | side rim light, haze | spears + banners ahead → he lowers the lance, carrying the motion 4 (4.5–6s): low-angle hero | 35mm | lance leveled mid-gallop, visor catching light | backlit dust glow | closing on the line → impact begins 5 (6–7s): impact wide | 50mm | lance strikes, enemy hurled back, splinters | harsh flash + sparks | clash of the lines → horse rears from the hit 6 (7–8s): low 3/4 | 35mm | warhorse rears amid the melee, sword drawn | embers, torchlight | swirling battle → the blade sweeps down 7 (8–9s): tracking the blade | 50mm | sweeping arc through foes, motion-blur trail | sparks on steel | bodies + banners → camera settles, pulls back 8 (9–10s): hero hold | 24mm | horse reared, sword raised, banner behind, silhouette | dramatic backlight, battle haze | the field beyond → freeze LAYOUT: film sheet — left: 3 dynamic mounted poses (charging 3/4, rearing, mid-swing — in-scene, visor down); center: 8-frame grid; right: director notes; bottom: 0–10s. VISUAL STYLE: cinematic dark-fantasy, painterly, volumetric dawn light, dust + embers + mist, shallow DOF, motion blur, anamorphic; stylized — NOT photorealistic, not real human skin; FACE NEVER SHOWN (visor down). Seedance on Getvivix lets you generate high-end cinematic visuals for around 1000 credits (~$1), making pro-level video creation cheap and scalable. Try it here:

Zoraiz Ai

10,748 views • 2 months ago

EVERYONE PROMPTS THE ACTION. ALMOST NOBODY LOCKS THE IDENTITY — WHICH IS WHY TWO-CHARACTER SCENES FALL APART. Two freerunners racing across Tokyo rooftops, eight cuts, corkscrews over a rooftop gap at the end. The parkour is the easy part. Keeping them two separate people who never blend into each other is the part that actually breaks. Here's the full prompt built that way. Attach two reference photos as image_1 and image_2, and the same structure works for any multi-character action piece: FORMAT: 15 seconds, 16:9, 1080p, 8-cut cinematic ultra-advanced parkour footage. CHARACTERS: Two realistic individuals from image_1 and image_2. Use the attached images as absolute character references, and fully maintain the facial features, hairstyles, hair colors, skin textures, body types, height differences, outfits, color schemes, and age appearances of each person across all cuts. No altering into different people, face swaps, outfit changes, hairstyle changes, or mixing of the two individuals' features. SETTING: A sunny modern Japanese city reminiscent of Tokyo, Shibuya, and Yokohama — rooftops, alleys, staircases, railings, pipes, concrete walls. The two protagonists, as equals, race through at high speed running side by side, following, crossing paths, and coordinating. CUTS: 1. (00:00–00:01.60) Low-angle rear tracking. Both accelerate side by side and simultaneously kong vault over separate obstacles. 2. (00:01.60–00:03.40) Front low-angle. One wall runs the left wall, the other the right, then tic-tac to cross in midair and land on opposite rooftops. 3. (00:03.40–00:05.20) Lateral tracking. Consecutive precision jumps, then cat leaps to grab and climb a high wall. 4. (00:05.20–00:07.20) Rooftop tracking. The leader dash vaults, the trailer websters over the gap, then they swap front and back positions. 5. (00:07.20–00:09.20) Overhead moving camera. Both dive roll, then run side by side to speed vault a long railing. 6. (00:09.20–00:11.30) Handheld retreating from the front. One underbars, the other side flips, conquering the obstacle simultaneously. 7. (00:11.30–00:13.20) Drone from diagonal rear above. Both palm spin off left and right walls, kong vault, accelerate into the final jump. 8. (00:13.20–00:15.00) Climax. Both leap a large rooftop gap, each doing a corkscrew, camera circling them in midair as they land on separate rooftop edges — then run side by side into the distance. QUALITY: Live-action film quality. World-championship-level smooth freerunning. Realistic center-of-gravity shifts, muscle movement, natural landing impacts, swaying hair and clothing. Sharp background, natural motion blur only during high-speed movement. PROHIBITED: Facial distortion, altering into different people, face or body swaps, outfit changes, hairstyle changes, body type changes, limb multiplication, duplicates, body fusion, penetration, warping, floating, unnatural landings, anime style, CG style. A few things worth noticing about why it's built this way: The character block does identity work three separate times — the reference images, the "fully maintain" list, and the prohibited list at the end. That redundancy isn't padding; each one closes a different door the model tends to walk through. The prohibited list names the exact failure modes — face swaps, body fusion, limb multiplication. Telling the model what not to do is more effective here than describing what you want, because these are the specific ways two-character scenes collapse. Every cut assigns each person a distinct action — one wall runs left, the other right; one underbars, the other side flips. Giving them separate roles keeps them functionally two people, so the model can't average them into one. And the cuts are individually timed and framed. Long continuous motion is where identity drift creeps in — breaking it into eight discrete shots gives the model less room to blend them. Made in Seedance 2.0.

Nexlow

112,930 views • 25 days ago

A FULL ANIME FIGHT SCENE GENERATED WITH AI. AND THE PROMPT IS PUBLIC. Higgsfield just open-sourced its Originals: their flagship in-house productions are now fully transparent. For every video you can see: → the full prompt → every reference (image and audio) → the exact generation settings: model, quality, resolution This clip has a creature transformation, two-character fight choreography, slow motion, even pink blood to dodge the gore. All described in a single prompt you can copy, reproduce or remix as is. Full prompt: "Girll with blue hair and guy with black hair enters empty classroom at dusk, red-orange sky bleeding through tall windows, desks and chairs overturned and scattered with loose papers on the floor; the black-bob girl in a white sailor uniform with blue collar sits collapsed against the wall beneath the blackboard, knees drawn up, sweat soaking her bangs, shoulders convulsing in short spasms, one hand pressed to her stomach, breath ragged and wet. Blue-haired girl in a navy school blazer and pleated skirt enters first through the sliding door, kusarigama scythe held low at her side, blade catching the red window-light; black-haired boy in an open-collar white shirt and loosened tie follows a beat behind, war hammer resting on his shoulder, smirk fading as he sees the sick girl. Camera pushes in low and fast toward the collapsed girl, handheld micro-shake, then whip-pans to the two arrivals freezing in the doorway. The sick girl's spine arches unnaturally, a wet tearing sound as her skin splits along the shoulder blades, bone spurs punching outward, extra eyelids blistering open across her collarbone and cheeks — camera holds in a static wide as the transformation escalates, cutting to tight inserts of individual eyes opening one by one along her growing arms, her school uniform shredding as the body doubles then triples in mass, clawed feet cracking the floorboards, her head deforming into a horned, skull-white cranium ringed with curved fangs, one massive central eye where her face used to be, remnants of the blue collar-ribbon still hanging from a warped throat. She rises to full monster height, towering over the desks, guttural roar rattling the windows. Blue-haired girl plants her feet and swings the scythe up into guard as the boy drops the hammer off his shoulder into a two-handed grip; camera does a fast 180-degree orbit around both of them as they charge. Dutch-angle low shot as the boy closes distance first, hammer swinging in a wide horizontal arc into the monster's leg — impact throws him sideways through a row of desks, wood splintering, into the side wall, plaster cracking around his body, hard cut to his grunt and a slow recovery push off the wall. Blue-haired girl vaults over the wreckage, scythe trailing a whip of motion blur, camera speed-ramping into slow motion as the curved blade connects across the monster's forearm — hot pink ichor sprays in thick arcing ribbons instead of red blood, droplets suspended mid-air in the slowed frame, blade sound a wet metallic tear. Monster backhands her mid-recovery, camera whip-pans to follow her body slamming into the blackboard, chalk dust exploding outward, board cracking down the middle. Rapid cross-cutting: low hero-angle on the boy re-entering with a rising hammer strike into the monster's exposed ribcage-like plating, close slow-mo insert on the point of impact as bone-white shards and pink fluid burst outward; over-the-shoulder shot from the monster's height looking down as both fighters flank it from opposite sides. Girl's scythe hooks into the monster's shoulder joint, camera locked tight on her straining grip and gritted teeth as she wrenches it downward, boy's hammer following through into the same joint a half-second later — impact sound layered, thick and final, monster's roar breaking into a low collapsing groan as its mass folds inward and it drops to its knees then face-first into the floor in a slow, weighty fall, camera pulling back and up into a wide static shot of the wrecked classroom settling into stillness. Both fighters stand over the fallen mass, weapons lowering, chests heaving, camera slowly circling them at floor level; blue-haired girl wipes pink fluid off her cheek with the back of her wrist and starts laughing between breaths, boy lets the hammer head drop to the floor with a thud and laughs too, leaning against a desk, both grinning, exhausted, shoulder-checking each other, red dusk light still pouring through the cracked windows. Ambient sound throughout: creaking wood, scattering papers, cracking plaster, wet impact foley, labored breathing, the monster's guttural vocalizations, ending on genuine breathless laughter. Render risk: full-body transformation sequence may render as a static morph or skip frames — fallback to hard-cutting between three discrete transformation stages rather than one continuous morph if the engine smooths it into mush. Risk: pink blood may drift toward red under default color grading — reinforce with explicit magenta-pink hue callouts at each blood beat. Risk: multi-character wide fight choreography may merge the two fighters' silhouettes in wide shots — favor alternating single-subject framing over simultaneous two-shot action if clarity fails." Made with Seedance 2.0 on Higgsfield AI Full open-sourced prompts & assets below👇

gus

100,376 views • 1 month ago

yep, it works for vertical content too seedance 2.5, here's the prompt: CAMERA: Handheld DV 16mm **vertical 9:16** daily vlog footage optimized for TikTok, Instagram Reels, and YouTube Shorts. The video MUST begin with her holding the camera at arm's length in selfie mode, speaking directly to the lens while casually walking through the gym. The framing stays vertical throughout, with natural selfie composition, occasional head cropping, imperfect framing, and realistic phone-like movement. The first 20–30 seconds are entirely handheld. Only later does she occasionally place the camera on a dumbbell rack, adjustable bench, stretching mat, gym bag, or water bottle for wider vertical shots. Keep subtle handheld shake, drifting composition, autofocus hunting, rushed reframing, uneven zooms, exposure breathing, brief accidental face cropping, and imperfect framing throughout. The camera itself is never visible. LOOK: Warm analog tape texture with gentle film grain, slightly softened sharpness, subtle halation around overhead lights, realistic skin tones, low contrast, tiny exposure shifts, and natural motion blur. The footage should feel authentic and completely unstaged, like a real creator documenting her workout on her phone. STYLE: An intimate daily fitness vlog filmed in a mostly empty boutique gym. Casual, relaxed, and conversational. Small laughs, pauses, fixing her ponytail, wiping sweat with her towel, catching her breath, looking away while thinking, and talking naturally to the audience instead of delivering lines. She speaks in short, natural sentences with frequent pauses. Never rush dialogue. Leave quiet moments between lines. CHARACTER: A beautiful white blonde fitness creator in her early 20s. Long blonde hair tied into a loose ponytail, blue eyes, glowing skin, and a slim athletic figure. She wears a fitted black long-sleeve workout top, high-waisted black leggings, white socks, white sneakers, and a white towel loosely resting around her neck. SETTING: A modern boutique gym late in the evening. Dumbbell racks, kettlebells, medicine balls, mirrors, benches, stretching mats, resistance bands, a gym bag, shaker bottle, and warm overhead lighting. The gym is almost empty with only one or two people blurred in the distant background. SCENES: The vlog opens in selfie mode. She is holding the camera at arm's length while slowly walking through the dumbbell area, smiling naturally. "...okay." "I definitely earned dinner." She laughs quietly and adjusts the towel around her neck. "I almost skipped today." She briefly turns the camera toward the nearly empty gym before pointing it back at herself. "Glad I came." Still holding the camera, she walks toward the stretching area. "My legs are done." She places the camera on a nearby bench for a wider vertical angle and sits down on a stretching mat. She stretches one leg and takes a deep breath. "I really need to stretch more." She smiles to herself. She switches sides and rolls one shoulder. "Tomorrow's gonna hurt." She picks the camera back up and walks toward her gym bag. She kneels beside it, pulls out a protein shake, and takes a sip. "...that's actually good." She laughs. The camera sits on top of the gym bag while she packs away her towel, headphones, and lifting straps. "Worth it." She throws the bag over one shoulder and picks the camera back up. Walking toward the exit in selfie mode, she smiles into the lens. "See you next workout." She gives the camera a small wave before ending the recording.

MAX

43,950 views • 12 days ago

THE CLIMAX EVERYONE REMEMBERS IS BUILT FROM THE SECOND WHERE NOTHING HAPPENS A ronin. An army. One continuous shot. The frame most people miss is the one that makes everything land: a beat of pure black right before the explosion. Here’s what that sequence actually teaches: 1. Contrast is something you spend, not a setting you turn on. Stay bright the whole time and you’ve got nowhere left to go when it counts. Hold the darkness long enough and a single bright frame feels blinding. 2. One accent color in a monochrome world hits harder than a full palette. Charcoal, ash, pewter… and exactly one slash of violet neon. Your eye goes straight to it every time. Add a second accent and you halve the power of both. 3. The blackout isn’t just a transition — it’s the turning point. Everything before it is descent. Everything after is release. The structure is disguised as lighting. 4. Flat, faceless enemies aren’t lazy. They’re deliberate hierarchy. Identical grey soldiers and helmets make the ronin pop. Give them personality and you split the audience’s attention for nothing. 5. One continuous shot forces every decision to matter. No cuts to hide behind. Framing, movement, and light have to carry the whole thing — and that’s exactly why it holds up. 6. Quiet frames buy the loud ones. There’s a moment with zero neon — just black and white, hair streaming across the frame like spilled ink. It gives you nothing… which is why the next frame hits so hard. 7. End by taking the light away. Katana lowered, tip toward the ground, no glow left on the steel. The brightest thing in the entire piece disappears. That’s what makes it feel like an ending instead of just a stop. Why this matters: Most people build climaxes by adding more — more light, more motion, more color. This one does it by subtracting first. A dead beat costs nothing and pays off everything that follows. Restraint reads as confidence. Overloading reads as insecurity. Audiences feel it before they can explain it. You don’t need a bigger budget or a better model. You just need the discipline to hold back. The real lesson isn’t “make it dark.” It’s that impact is relative. You can’t have a true peak without spending time in the valley first — and most creators rush straight to the peak, then wonder why nothing lands. This version keeps all your original insights, tightens the flow, and sounds like a thoughtful filmmaker or editor sharing something they noticed — not like generated content. Ready to post.

Nexlow

12,577 views • 1 month ago

VLOG for Paris is here! Video: Seedance 2.0 in Dreamina Prompt: Style: High-energy cinematic Paris travel vlog, ultra-vivid colors, fast-paced editing, dynamic handheld camera work, authentic influencer aesthetic, energetic motion, natural human movement, trendy TikTok/Reel editing, cinematic realism, bright summer atmosphere. Duration: 15 seconds Aspect Ratio: 9:16 [00:00-00:02] EXTREME CLOSE-UP selfie shot. The cute Japanese woman rushes toward the camera laughing breathlessly with the Eiffel Tower behind her. Fast handheld motion, hair blowing wildly in the wind. She whispers directly into the mic in playful ASMR Japanese: 「ねぇ、15秒でパリ全部見せるね。」 ("Hey, I’ll show you all of Paris in 15 seconds.") Suddenly the rock music DROPS HARD with explosive transition cuts. [00:02-00:03] FAST MULTI-SHOT MONTAGE: — Whip-pan selfie at Eiffel Tower — Quick laugh close-up — Fast spin transition beside the Seine — Sunglasses flip toward camera Heavy rock beat syncs perfectly with cuts. [00:03-00:05] Louvre Pyramid sequence. Hyper-dynamic moving camera circles around her as she grabs the camera and runs toward the glass pyramid. Rapid cuts between: — Looking back smiling — Close-up grin — Tourists rushing past — Low-angle fashion shot — Fast handheld vlog movement Electric guitar intensifies. [00:05-00:06] Notre-Dame Cathedral. She suddenly turns toward camera while crowds blur behind her in motion blur timelapse. She laughs loudly in Japanese: 「ヤバい、映画みたい!!」 ("This is insane, it feels like a movie!!") [00:06-00:08] Arc de Triomphe rapid montage: — Wide cinematic shot beneath the monument — Jump spin transition — Camera tilted upward dramatically — Walking directly toward lens — Quick smile close-up — Speed-ramped city traffic around her Fast energetic editing synced to drum hits. [00:08-00:10] Inside the Louvre beside the Mona Lisa. Chaotic fun vlog energy: — Selfie grin with Mona Lisa behind — Tourists moving rapidly — Camera flash effect — Close-up eye contact with camera — Fast snap zoom transition Rock music briefly cuts for crowd ambience and camera shutter sounds. [00:10-00:12] Versailles Gardens cinematic sequence. Golden sunlight floods the scene. Massive drone pullback while she runs through the gardens laughing. Dress and hair flow naturally in the wind. Rapid intercuts: — Sunglasses on — Twirl — Looking over shoulder — Running toward camera Music reaches emotional uplifting chorus. [00:12-00:13] Massive clock tower interior shot. Fast cinematic orbit around her face as sunlight beams through the giant clock glass. She whispers softly in Japanese: 「パリ、大好き。」 ("I love Paris.") Brief ASMR pause before music explodes back in. [00:13-00:15] FINAL ULTRA-FAST PARIS MONTAGE: — Champs-Élysées walking shot — Arc de Triomphe at sunset — Eiffel Tower sparkle — Louvre smile — Notre-Dame turn-back shot — Fast spinning selfie transition — Final freeze-frame smile directly into camera Camera flash freeze ending. Audio: High-energy female-fronted pop rock soundtrack with explosive drums, electric guitar riffs, fast transitions synced to beat drops, authentic city ambience, camera clicks, crowd energy, soft ASMR whispers, cinematic travel energy. Negative prompts: No slow pacing, no empty locations, no stiff movement, no robotic facial expressions, no blurry face, no low-energy scenes, no static camera, no dark moody lighting, no unrealistic physics, no awkward crowd behavior.

Keskin

79,539 views • 3 months ago

Would you dare chase justice while swinging thousands of feet above traffic below? Seedance 2 prompt on BudgetPixel AI Create a 15-second ultra-realistic cinematic high-altitude tether-swinging action sequence in strict 16:9 landscape, native 4K, 24fps. Use one seamless continuous drone follow shot with no cuts, no teleporting, and no time skips. The motion must feel physically continuous, dynamic, thrilling, and always readable. REFERENCE: image1 = main heroine reference. Use image1 as the strict identity reference for the heroine’s face, facial proportions, hairstyle, hair color, body proportions, age impression, outfit, shoes, accessories, styling, and overall recognizable appearance. Preserve her identity consistently throughout the whole video. Keep her as an original urban tether-swinging action heroine. Do not redesign her into a branded superhero character. Do not add franchise logos, copyrighted chest emblems, or recognizable third-party superhero symbols. CORE CONCEPT: This is an original urban tether-swinging action short. The heroine moves through the city using thin wrist-launched fiber lines, momentum, wall-running, rooftop movement, and real parkour body mechanics. She travels at high altitude between tall buildings, then lands on a rooftop, defeats one villain, and ends with a powerful shout. HOOK: The first second must be an instant scroll-stopping hook. Start with the heroine already falling backward off the edge of a very tall skyscraper. For a brief moment, it looks like she may actually fall. Then she instantly fires one thin tether line upward, it catches, and her body snaps into a huge high-altitude swing between buildings. STYLE: Photorealistic live-action realism. Premium cinematic action quality. Bright daytime Los Angeles atmosphere with realistic haze, realistic motion blur, realistic fabric movement, realistic body weight, real inertia, and practical environmental interaction. The sequence should feel like a premium action movie shot, not animation, not a game cutscene, and not a cartoon. CAMERA: One uninterrupted drone follow shot only. No cuts. No resets. No jumpy edits. No impossible viewpoint teleporting. The drone camera must stay wide enough to show both the heroine and the environment together. It may tilt, roll, arc, climb, and dive with the motion, but it must always feel like one real flying camera tracking her. Keep the framing intense and fast, but always readable. ENVIRONMENT: Bright daytime in a dense modern city inspired by Los Angeles and Hollywood. Show: - tall glass and concrete high-rises - rooftop edges - billboards and signage - palm trees far below where visible - busy roads and traffic far beneath - bright haze and sunny atmosphere - believable large-scale urban depth The action must happen mainly high above the street between tall buildings, not low near the ground for most of the video. VILLAIN RULE: Only one villain appears in the entire video. The villain is one adult male enemy only. He wears a fitted black suit, black shirt, and black shoes. No mask, no armor, no fantasy costume. He appears only in the rooftop combat section. Do not generate multiple enemies. Do not generate background enemies. Do not clone or duplicate the villain. ACTION RULES: The heroine’s movement must feel hand-and-foot driven, not magical floating. She must visibly: - fire thin tether lines from her hands - swing with real tension and momentum - push off building surfaces - run along walls with clear foot placement - absorb landings with bent knees - sprint briefly on a rooftop - fight one villain using fast practical action - finish in control Her body mechanics must stay realistic: - core engaged during swings - arms extended or flexed according to line tension - knees bend on landing and push-off - visible transfer of momentum between swing, wall-run, leap, landing, and combat Do not make her hover weightlessly. Do not make the tether line act like magic. Do not make her float in place unnaturally. EMOTIONAL ARC: - opening: shock and immediate control - mid-swing: intense focus - rooftop approach: rising confidence - rooftop fight: sharp aggression and urgency - ending: victorious adrenaline and fearless release AUDIO: No music. Effects and ambience only: - rushing wind - tether firing and tension snaps - air pass-by - foot impacts on walls and rooftop surfaces - city ambience far below - distant traffic and horns - fabric movement - breathing - one short rooftop fight impact sequence - one powerful final shout from the heroine TIMELINE: 0:00–0:01 Start from black into a shocking rooftop-edge fall. The heroine is already dropping backward off a skyscraper. For a fraction of a second it feels dangerous and uncontrolled. She immediately flicks her wrist and fires one thin tether line upward. It catches instantly. The drone yanks back and reveals the start of a huge swing. 0:01–0:04 The heroine swings at high altitude between tall buildings. The city is far below. Her body forms a long aerodynamic arc, one arm holding tension through the line, legs trailing cleanly behind. The drone follows wide and slightly rolled, emphasizing height, speed, and scale. 0:04–0:06 At the swing’s forward rise, she releases the line and redirects toward a nearby glass-and-concrete building. She plants onto the wall and runs across it diagonally with 4 to 5 clear steps. Her feet hit the wall with visible force. Her jaw is set and focused. The drone stays close but wide enough to keep the city depth visible. 0:06–0:08 She pushes explosively off the wall, fires a new tether line, and swings again through a narrower corridor between tall buildings. The movement should feel faster and more controlled now. She threads cleanly through the urban gap and angles toward a rooftop landing zone ahead. 0:08–0:09.5 She releases the line and lands hard but controlled on a rooftop. Knees bend deeply to absorb impact. She rolls into a short forward recovery step, then rises immediately into a sprint across the rooftop surface. 0:09.5–0:12 One villain in a black suit steps in to stop her. Keep only this single enemy. The heroine engages him in a short, sharp rooftop fight. She avoids his first attack with a quick slip, grabs or redirects his arm, drives one fast body shot or elbow, then uses his off-balance momentum to throw or slam him down onto the rooftop. The fight must feel quick, practical, and decisive. Real impact reactions. No slow choreography. No extra enemies. 0:12–0:13.5 The villain is down and no longer a threat. The heroine steps past him and moves to the rooftop edge. Wind moves her hair and outfit. She looks outward over the city with intense adrenaline and triumph. 0:13.5–0:15 At the rooftop edge, she turns slightly toward the open skyline, lifts her chest, and shouts one powerful final line: “가자!” She immediately launches forward off the rooftop edge into another leap just as the clip ends. End on the feeling that the action is continuing beyond the cut. IMPORTANT RULES: - one continuous drone follow shot only - no cuts - no teleporting - no cloning - no multiple villains - only one black-suited villain - no giant web canopy - use only thin functional tether lines - no franchise logos - no copyrighted chest symbols - preserve the uploaded identity consistently - action must stay realistic and momentum-driven - rooftop fight must be short, sharp, and readable - final shout must be “가자!” NEGATIVE: no cartoon, no anime, no game-engine look, no fake CGI stiffness, no floating, no weightless hovering, no random disconnected acrobatics, no city-wide web canopy, no superhero logo, no copyrighted spider emblem, no extra enemies, no masked villain, no armored villain, no cloned villain, no empty city, no dark night setting, no rain, no slow motion, no blurred identity, no outfit drift, no face drift, no extra limbs, no broken anatomy, no unrealistic hand deformation, no collision with buildings during swings, no messy unreadable fight.

Sharon Riley

59,224 views • 14 days ago

Taste the chocolate magic. GPT Image 2 + Seedance 2.0 on Sjolt prompt **15-Second Bisconni Cocomo Party Pack Commercial Prompt** A high-energy, ultra-realistic 15-second commercial featuring a young woman with long wavy blonde hair, fair skin, bright blue eyes, and a confident, playful expression. She wears a colorful streetwear outfit consisting of a vibrant yellow oversized hoodie, denim shorts, white sneakers, and colorful wristbands. She skateboards with natural, realistic body movement and expressive facial performance. The featured product is a vibrant red plastic stand-up pouch of **Bisconni Cocomo Chocolate Filled Biscuits Party Pack**. The pouch features a large yellow **"PARTY PACK"** banner in bold red letters decorated with colorful party hats, the white **Bisconni** logo inside a red oval, the large **"Cocomo"** logo in rainbow gradient letters with a blue outline, the text **"CHOCOLATE FILLED BISCUITS"** in white beneath it, and a circular illustration of four smiling cartoon children on the front. Several cheerful cartoon kids peek from behind the pouch, while round light-brown chocolate-filled biscuits with embossed designs including a smiling car, star, sun face, train, and chocolate-topped biscuit appear throughout the commercial. Bright summer colors, commercial-grade realism, highly detailed textures, vibrant product branding, cinematic camera movement, realistic physics, crisp typography exactly matching the packaging, premium food-commercial quality, 4K. **Shot 1 (0:00–0:01.5):** Wide fisheye push into a colorful graffiti-covered skate bowl beneath bright midday sunshine. Chocolate cream ribbons begin swirling around the bowl while embossed Cocomo biscuits tumble playfully through the air. The blonde skater stands at the rim holding the vibrant red Cocomo Party Pack. Palm trees sway against a deep blue sky. Whip pan right transition. **Shot 2 (0:01.5–0:03):** Whip pan resolves into an extreme macro close-up of the Cocomo pouch. Condensation droplets sparkle across the glossy packaging while sunlight creates brilliant highlights over the rainbow Cocomo logo, the yellow PARTY PACK banner, and the smiling cartoon children. The camera slowly glides across the surface before a matched zoom transition. **Shot 3 (0:03–0:04.5):** Pull back reveals the blonde skater dropping into the bowl. Chocolate ribbons spiral around her skateboard while Cocomo biscuits float beside her in slow arcs. Graffiti walls streak past with energetic handheld movement. Speed-ramp transition. **Shot 4 (0:04.5–0:06):** At maximum speed, she thrusts the Cocomo Party Pack toward the camera. A dramatic burst of flowing chocolate filling erupts outward, carrying flying embossed biscuits toward the lens. Strong midday backlight creates glowing highlights. Smash cut. **Shot 5 (0:06–0:07.5):** The chocolate splash freezes into elegant suspended ribbons while biscuits rotate slowly through the sunlight. Every biscuit embossing remains visible as the camera performs a smooth left orbit around the floating action at approximately 20% speed. **Shot 6 (0:07.5–0:09):** Orbit rises into a dramatic overhead fisheye shot. The blonde skater lifts the Cocomo pouch triumphantly while chocolate ribbons spiral around her and dozens of biscuits circle like confetti. Bright sunshine illuminates the vibrant red packaging. Crane match transition. **Shot 7 (0:09–0:10.5):** Camera cranes downward as she lands an impressive skateboard trick. Chocolate streams wrap around the skateboard while biscuits bounce naturally around the landing. Motion blur enhances speed as she smiles confidently toward camera. Match cut. **Shot 8 (0:10.5–0:12):** Match cut into a smooth dolly push toward the smiling blonde skater extending the Cocomo Party Pack. Chocolate ribbons and embossed biscuits continue floating gracefully around her while warm sunlight sweeps across her face. Speed ramps gradually into slow motion before fading. **Shot 9 (0:12–0:13):** Fade into a tight cinematic push toward the pouch only inches from the lens. Condensation droplets slide naturally across the glossy packaging while shallow depth of field shifts gently across the PARTY PACK banner, Bisconni logo, rainbow Cocomo typography, cartoon children illustration, and chocolate-filled biscuit graphics. Match cut. **Shot 10 (0:13–0:15):** Hero ending. Slow orbit around the blonde skater frozen mid-air performing a skateboard trick while confidently presenting the Cocomo Party Pack directly toward the camera. Rich chocolate ribbons cascade around her as embossed biscuits fly through the frame. Bright sun flares sweep across the lens, ending on a crystal-clear hero shot of the package with every logo, illustration, color, and typography perfectly matching the original packaging. **Audio:** Upbeat tropical electro-pop soundtrack with premium commercial sound design. Realistic skateboard wheel rolls, ramp impacts, chocolate splash effects, biscuit impacts, energetic whooshes, camera transition swishes, sparkling packaging sounds, and a polished advertising mix synchronized precisely with every camera movement and transition.

Sharon Riley

32,329 views • 18 days ago

PERP DEXs & This Week Let’s take a quick look at what’s happening in perp DEXs this week: RISEx plans to move to mainnet after a reward-based testnet competition on its own chain. The project will launch with limited access codes, so I recommend trying to get one. A major new player is about to enter the perp DEX market! Reya’s trading competition ends tomorrow. The team has also launched a new ambassador program. We’re getting closer to TGE on Reya. Miracle has integrated Nado into the system. After HL and Extended, this is the 3rd perp DEX added. Hibachi launched its first vault. GAV is currently yielding 35%. They surpassed 200k TVL in a short time. One of the most underrated perp DEXs. Pacifica is offering a 50% fee discount on RWA products until March 31. It’s actually quite easy to earn points from OI. On Paradex, fiddy.dime - priv/acc 🦡’s “price shame” is getting worse. The project sits at only a $5M mcap and $26M FDV. Lighter’s $LIT is now below $1. Their “genius” CEO still doesn’t understand that a project is nothing without its community. After TGE, they tried to dump on loyal holders who supported the project for over a year and forced them out with price pressure. Many OGs left. Now he can buy his trash coin at whatever price he wants. Good for him. edgeX🦭 will have its TGE on March 31. Hopefully it will be a good one and set a positive example for the perp DEX market. Based will have its TGE on March 30. The allocation to the community is extremely low, and despite criticism, they didn’t revise it. Expectations dropped from 300–500M FDV to 50–100M FDV on Polymarket. The team is ignoring everything. On TGE day, they’ll likely lose their last blind supporters. They didn’t even open the blind boxes they distributed. That’s how confused they are. StandX — I think the overly positive sentiment and “TGE is coming soon” expectations are unrealistic. There are only 4 pairs. Trading is exhausting, expensive, and difficult. The system needs improvement. They’re not ready, and progress on the perp side is oddly slow. A fast TGE is not possible under current conditions. There are fewer serious traders than you think. If someone inactive for weeks in the top 1000 only drops 10 ranks, it means participation is low. A warning to AG.stand: you are falling behind competitors, and the world is not just Asia. Grvt delaying TGE was a tough decision and of course had consequences. I assume the team calculated this. But if they delay again, they’ll likely face backlash from the community. Variational — Looking at OI and volume, it’s clearly one of the surviving perps. It’s easier to earn points now compared to a few months ago. BULK — I’m not farming it, but White Rabbit is. The testnet is now public. According to them, it’s a fast and well-built platform. Nado has a strong following. I sold my NFT. If they allocate only ~8% to the community, it could cause serious backlash. Hotstuff — I’m not in, but White Rabbit is farming it. They launched a new builder program. Last week, 2,359 users received points. Still relatively low participation. There are constant competitions — including trips to Thailand and other rewards. But pairs are still limited. HelloTrade is still stuck in whitelist phase. Extended is one of the projects managing its process well. If they execute a clean TGE, it could set a strong example. Architect — I haven’t seen anyone actually using it. Feels like Alice in Wonderland. ‼️ 01.xyz — We contacted them about an issue a month ago, and they still haven’t resolved it or even responded that they can’t. With this level of communication, it’s a huge red flag. If I were the CEO, I’d fire the entire communication team. Backpack 🎒 🚮 Hyperliquid 👑

dTfN

15,599 views • 4 months ago

Kiss Cam! Image: GPT Image 2 Video: Seedance in Dreamina Prompt: Style: Hyper-realistic live NBA broadcast footage, authentic televised sports coverage, realistic arena lighting, telephoto broadcast lens compression, shallow depth of field, imperfect live-camera framing, natural crowd reactions, realistic skin textures, subtle compression artifacts, slight interlacing grain, live TV color grading. Duration: 14 seconds Aspect Ratio: 16:9 Camera: Fixed live broadcast camera only, no cinematic cuts, no camera movement. IMPORTANT: The scene must feel EXACTLY like a real NBA live TV Kiss Cam broadcast. The woman: — unbelievably attractive Korean woman in her 20s — long black hair — flawless skin — elegant glamorous makeup — luxurious aura — sophisticated red low-cut summer outfit — subtle jewelry — natural smile and realistic reactions The man: — overweight unattractive man — casual black jacket — glasses — awkward but wholesome energy IMPORTANT AUDIO RULE: ABSOLUTELY NO SOUND OR DIALOGUE FROM THE COUPLE. The couple never speaks. Only arena crowd cheering and distant stadium ambience. Broadcast details: — realistic NBA scoreboard overlay — sports network watermark — live broadcast graphics — crowd in background — realistic arena LEDs — slight motion blur — realistic televised image quality [00:00-00:03] Fixed Kiss Cam shot appears on the arena jumbotron. The woman notices the camera and immediately laughs shyly while casually waving her hand “no” toward the screen. The overweight man beside her looks shocked and confused, then smiles nervously. Crowd begins cheering loudly. No talking from either person. [00:03-00:06] The crowd cheers louder encouraging them. The woman smiles warmly while glancing at the man. He looks overwhelmed and frozen in disbelief. The broadcast camera slightly struggles to keep framing centered realistically like a real live operator. [00:06-00:09] The woman suddenly grabs the man’s cheeks gently and kisses him. The man becomes completely shocked and overjoyed, eyes wide, almost emotionally frozen. Arena crowd erupts cheering and laughing loudly. Realistic shallow depth of field isolates them from crowd. [00:09-00:12] The woman pulls away laughing silently and gives a playful thumbs up directly toward the Kiss Cam. The man still looks stunned and unbelievably happy. Crowd continues cheering loudly while broadcast overlays remain visible. End exactly like a real televised NBA Kiss Cam moment. [00:12-00:14] The man looks in awe and surprise to the camera , the woman smiles with shyness. Audio: ONLY loud NBA arena ambience, crowd cheering, distant announcer echo, stadium reactions, sneaker squeaks, arena music muffled in background. ABSOLUTELY NO dialogue, whispering, laughing audio, or vocal sounds from the couple. Negative prompts: No cinematic movie look, no dialogue, no talking, no subtitles, no unrealistic beauty filter, no anime style, no perfect framing, no dramatic camera movement, no unrealistic reactions, no extra people interacting directly with camera.

Keskin

79,257 views • 3 months ago