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Preecha forward throw basic strike throw oki using fireball to meaty This loose to JD zero frame supe rcancel, Im aware lol #Cotw_Preecha #COTWBT #COTW

10,676 Aufrufe • vor 1 Jahr •via X (Twitter)

3 Kommentare

Profilbild von Bilal Braah aka Gwak.fr|Silvius
Bilal Braah aka Gwak.fr|Silviusvor 1 Jahr

u might be interested, also i posted a list of change i noticed there

Profilbild von The Historical Lens
The Historical Lensvor 1 Jahr

Skip the beer, invest in victory! Master the dartboard with ElevateDarts—track your stats, sharpen your skills, and win your next game before the first round’s even poured. Download now and make every throw count!

Profilbild von dmon
dmonvor 1 Jahr

would it lose if you wavedashed with rev guard?

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Pressure sequences that build a Drive Gauge lead 👇 0:00 Once you’ve conditioned the opponent to stop mashing, and they mostly rely on throw techs or fuzzy mash attempts, you can start using “scam” pressure sequences. 👉 > > st.HP xx fireball 👉 > > target combo xx fireball 👉 Drive Rush > walk > > st.HP xx fireball, etc. 0:15 Catching fireball retaliation attempts 👉 st.HP > delayed to catch fireball counter-pokes 👉 If they stop challenging, go for greedy pressure like st.HP > 6MK 0:39 Tip-range 214LP pressure After heavy tatsu, punish counter throw, heavy DP, etc. 👉 tip-range st.HP xx 214LP ※ Only works on Mai, AKI, Sagat, Zangief, and Dhalsim 1:09 214MP is only safe on block against Lily even when it hits deep 1:18 Heavy tatsu > cr.LP, st.LP frame kill > meaty cr.HP > OD fireball leaves you at +2 in throw range 1:34 Using OD fireball after shimmy confirms like cr.LP / 👉 catches retaliation attempts while continuing pressure 1:59 Chip setups from safe jumps after SA2, etc. 👉 A full sequence can create around a 5-bar Drive Gauge lead 👉 If they try anti-air perfect parry to avoid chip, you can punish with empty jump throw 2:16 Chip pressure after medium tatsu or light DP anti-air 👉 Kara jump lets you block reversals like DP 2:27 Charged fireball pressure after st.HP, etc. If the opponent starts parrying after seeing st.HP cancels or fireballs, 👉 walk > target combo xx fireball to continue pressure This alone can create around a 3.5-bar Drive Gauge lead 👉 st.HP charged fireball > walk throw 👉 tip-range st.HP charged fireball > dash throw 👉 Drive Rush overhead are also strong options

白(ワラキア)

17,000 Aufrufe • vor 1 Monat