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Prefer a video vs reading an article? Here's my full step-by-step tutorial for generating game character sprites using AI! > Codex > GPT 5.5 > Images 2.0 > Seedance 2.0 > Phaser 4 Includes solving walk cycles + transparency + consistency + others Prompts + more in reply 👇...

182,011 views • 6 months ago •via X (Twitter)

18 Comments

Chong-U's profile picture
Chong-U6 months ago

Alternate video here

Chong-U's profile picture
Chong-U6 months ago

You can get the prompts, templates, reference images and more over here.

Gregor's profile picture
Gregor6 months ago

I'm not sure video beats articles for technical stuff like this. I can skim an article in 2 minutes but a tutorial video forces my pace, not mine.

Chong-U's profile picture
Chong-U6 months ago

Yeah so having both is good i suppose

Neo's profile picture
Neo6 months ago

Great video chongu! Thank you

Chong-U's profile picture
Chong-U6 months ago

Very welcome ! Thanks for the comment !

AI Experience's profile picture
AI Experience6 months ago

Thank you dude, you helped me for my game

Chong-U's profile picture
Chong-U6 months ago

Glad to have been able to help! Good luck with your game!

Philippe's profile picture
Philippe6 months ago

impressive ! i ve tried on my own but hard to have a correct UI on desktop and mobile.. ive generated the UI via gpt-image but implementation with gpt5.5 and three.js is a mess.. do you have any tips for that?

Chong-U's profile picture
Chong-U6 months ago

Ooh i haven’t tried dealing with UI .. i imagine that if you need to do 9 slicing and scalable ui it becomes a pain if not done properly?

Philippe's profile picture
Philippe6 months ago

u re right. codex struggle to add dynamic element with a 2d ui :/ i didnt find a solution yet but i think i will have to do it manually 😫

KAIROS|Claude Code / CODEXで業務を全自動化's profile picture
KAIROS|Claude Code / CODEXで業務を全自動化6 months ago

GPT Images 2.0×Seedance 2.0でwalk cycle・透明度・一貫性まで解決できるのは強烈ですね。個人がゲームスプライトを量産→Steam/itch.ioで売るAI副業ルートが現実圏に。ゲーム開発の参入障壁が一気に消えた感覚です #Seedance2 #AI副業

J A Z I I's profile picture
J A Z I I6 months ago

I been building a game but literally had no idea how to improve Ui Gonna make all front again with images 2.0 and nano banana

Pavel's profile picture
Pavel5 months ago

If you are building pipelines for AI 2D character sprites, check out SpriteForge. It's a node graph editor for processing, chroma keying, slicing, and layering sprites. Would love to get your feedback on the workflow:

Papibeatz's profile picture
Papibeatz6 months ago

Very cool I like the video instead of article!

leon's profile picture
leon6 months ago

Think the rest of the manual steps could be automated?

Chong-U's profile picture
Chong-U6 months ago

Yeah though some manual curation still needed

Korg's profile picture
Korg6 months ago

I honestly don't even know where to save assets

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