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Procedural smoke/fire/wave offset Shader Graph. Nodes + custom function code for Unity. 🔥 Give it a hand-drawn or animated style by posterizing the phase (time) input: see 🧵 for more.

48,778 views • 1 year ago •via X (Twitter)

8 Comments

Mirza Beig's profile picture
Mirza Beig1 year ago

Custom framerate.

Mirza Beig's profile picture
Mirza Beig1 year ago

Full graph view.

Anima's profile picture
Anima1 year ago

📢It is live! @figma design to @MUI_hq or @AntDesignUI "Whether your design is well organized or a bit chaotic, using standard components or none, Anima takes it all and translates it into high-quality #MUI or #AntDesign code."-->

Mirza Beig's profile picture
Mirza Beig1 year ago

For the hardcore, node-only enthusiasts.

CodeRed's profile picture
CodeRed1 year ago

what tool is this?

Mirza Beig's profile picture
Mirza Beig1 year ago

🙃

nolew's profile picture
nolew1 year ago

sorry

エレダー's profile picture
エレダー1 year ago

can we finally ditch out the Adobe "Hitler"?

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