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🟢🔵 Geometry nodes for realtime procedural rendering in Unity. Fast, arbitrary mesh generation and animation. #b3d #geometrynodes #gamedev
179,185 Aufrufe • vor 11 Monaten •via X (Twitter)
7 Kommentare

h1ggsvor 11 Monaten
Holy smokes

AMHvor 11 Monaten
Sick breh 😎🔥

ThunderOwl - Sci-Fi Assets. Owlified. 🇱🇻🇺🇦🌞vor 11 Monaten
Audio in plz...

gerryvor 11 Monaten
this is awesome

TheSeanLaveryvor 11 Monaten
I need this! How can I get it?

Brad Hammondvor 11 Monaten
Do the geometry nodes variables come over with it or you need to build a shader. What part of geo nodes comes over, is it just the procedural mesh?

Mirza Beigvor 11 Monaten
You need to build a shader. With geo nodes you can write data at any point along the graph into spare channels. Your custom shader can then read and use these for additional procedural effects (animations, masking).
