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🟢🔵 Geometry nodes for realtime procedural rendering in Unity. Fast, arbitrary mesh generation and animation. #b3d #geometrynodes #gamedev

179,185 Aufrufe • vor 11 Monaten •via X (Twitter)

7 Kommentare

Profilbild von h1ggs
h1ggsvor 11 Monaten

Holy smokes

Profilbild von AMH
AMHvor 11 Monaten

Sick breh 😎🔥

Profilbild von ThunderOwl - Sci-Fi Assets. Owlified. 🇱🇻🇺🇦🌞
ThunderOwl - Sci-Fi Assets. Owlified. 🇱🇻🇺🇦🌞vor 11 Monaten

Audio in plz...

Profilbild von gerry
gerryvor 11 Monaten

this is awesome

Profilbild von TheSeanLavery
TheSeanLaveryvor 11 Monaten

I need this! How can I get it?

Profilbild von Brad Hammond
Brad Hammondvor 11 Monaten

Do the geometry nodes variables come over with it or you need to build a shader. What part of geo nodes comes over, is it just the procedural mesh?

Profilbild von Mirza Beig
Mirza Beigvor 11 Monaten

You need to build a shader. With geo nodes you can write data at any point along the graph into spare channels. Your custom shader can then read and use these for additional procedural effects (animations, masking).

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