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Procedural, volumetric light shaft particles in Unity.
48,513 Aufrufe • vor 1 Jahr •via X (Twitter)
8 Kommentare

Looks amazing! Do you have a tutorial or unity package for that ?

Solaris can be used to create light shafts and rays.

How do?

Beautiful!! ❤️

With Dash, we want to give everyone the ability to work fully procedurally in @UnrealEngine, whether it's creating custom assets like this bridge or building large open worlds. If you're interested in seeing a breakdown of how this procedural bridge was created, let us know!

1 year of gamedev in 1 minute.. #unity3d #solodev #gamedev

Wanna learn how to sculpt a wood trim sheet? Got ya 😎 #b3d #tutorial

BREAKING: Unity Technologies unexpectedly lays off a number of its developers, apparently including entire departments. The job cuts were announced to those impacted in a 5 AM email:
