Loading video...

Video Failed to Load

Go Home

Procedural, volumetric light shaft particles in Unity.

48,557 views • 1 year ago •via X (Twitter)

8 Comments

Abdullah Shafqat's profile picture
Abdullah Shafqat1 year ago

Looks amazing! Do you have a tutorial or unity package for that ?

Mirza Beig's profile picture
Mirza Beig1 year ago

Solaris can be used to create light shafts and rays.

Lazy's profile picture
Lazy1 year ago

How do?

Yahya Danboos🌙Creating Luminous Nights's profile picture
Yahya Danboos🌙Creating Luminous Nights1 year ago

Beautiful!! ❤️

Polygonflow Dash's profile picture
Polygonflow Dash1 year ago

With Dash, we want to give everyone the ability to work fully procedurally in @UnrealEngine, whether it's creating custom assets like this bridge or building large open worlds. If you're interested in seeing a breakdown of how this procedural bridge was created, let us know!

Brute Force's profile picture
Brute Force1 year ago

1 year of gamedev in 1 minute.. #unity3d #solodev #gamedev

Quaternius's profile picture
Quaternius1 year ago

Wanna learn how to sculpt a wood trim sheet? Got ya 😎 #b3d #tutorial

80 LEVEL's profile picture
80 LEVEL1 year ago

BREAKING: Unity Technologies unexpectedly lays off a number of its developers, apparently including entire departments. The job cuts were announced to those impacted in a 5 AM email:

Related Videos