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Procedural, volumetric light shaft particles in Unity.

48,557 просмотров • 1 год назад •via X (Twitter)

Комментарии: 8

Фото профиля Abdullah Shafqat
Abdullah Shafqat1 год назад

Looks amazing! Do you have a tutorial or unity package for that ?

Фото профиля Mirza Beig
Mirza Beig1 год назад

Solaris can be used to create light shafts and rays.

Фото профиля Lazy
Lazy1 год назад

How do?

Фото профиля Yahya Danboos🌙Creating Luminous Nights
Yahya Danboos🌙Creating Luminous Nights1 год назад

Beautiful!! ❤️

Фото профиля Polygonflow Dash
Polygonflow Dash1 год назад

With Dash, we want to give everyone the ability to work fully procedurally in @UnrealEngine, whether it's creating custom assets like this bridge or building large open worlds. If you're interested in seeing a breakdown of how this procedural bridge was created, let us know!

Фото профиля Brute Force
Brute Force1 год назад

1 year of gamedev in 1 minute.. #unity3d #solodev #gamedev

Фото профиля Quaternius
Quaternius1 год назад

Wanna learn how to sculpt a wood trim sheet? Got ya 😎 #b3d #tutorial

Фото профиля 80 LEVEL
80 LEVEL1 год назад

BREAKING: Unity Technologies unexpectedly lays off a number of its developers, apparently including entire departments. The job cuts were announced to those impacted in a 5 AM email:

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