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Quick Magic + Cascadeur + Marvelous Designer + UE5

63,119 görüntüleme • 5 ay önce •via X (Twitter)

21 Yorum

Eugene Dyabin profil fotoğrafı
Eugene Dyabin5 ay önce

Final result

Shotgun ChaoZ 🕹️ REs Classics☢️ 🧟‍♂️ Hendrix🎸 profil fotoğrafı
Shotgun ChaoZ 🕹️ REs Classics☢️ 🧟‍♂️ Hendrix🎸5 ay önce

Unity lacks a tool for facial expressions that's 100% integrated into it, like metahuman is for Unreal, or Ziva would be for it. Do you plan to bring something like that to the table?

Eugene Dyabin profil fotoğrafı
Eugene Dyabin5 ay önce

We are working on a facial animation tool in Cascadeur

NexVice profil fotoğrafı
NexVice5 ay önce

Cascadeur for cleanup only,?

Eugene Dyabin profil fotoğrafı
Eugene Dyabin5 ay önce

In this case yes. Cleanup and some editing

MR3D-Dev profil fotoğrafı
MR3D-Dev5 ay önce

What happened to Cascadeur's video to animation?

Eugene Dyabin profil fotoğrafı
Eugene Dyabin5 ay önce

You can also use it locally, as usual

MR3D-Dev profil fotoğrafı
MR3D-Dev5 ay önce

I am just wondering why would you use quickmagic if Cascadeur has video to animation built in.

Eugene Dyabin profil fotoğrafı
Eugene Dyabin5 ay önce

Quick Magic has a bigger model than ours, and they have better quality that’s tough to achieve locally

MR3D-Dev profil fotoğrafı
MR3D-Dev5 ay önce

that makes sense

LJoson profil fotoğrafı
LJoson5 ay önce

amazing job!

Neurokit profil fotoğrafı
Neurokit5 ay önce

царский контент

Vadim B profil fotoğrafı
Vadim B5 ay önce

this cloth works in realtime? how dense is the mesh?

Eugene Dyabin profil fotoğrafı
Eugene Dyabin5 ay önce

666K faces. It's not realtime XD

Yaroslav Bulaev profil fotoğrafı
Yaroslav Bulaev5 ay önce

At first I thought this guy was pretty good at Cascadeur, but then I looked at his nickname XD Сколько нервов вы мне сберегли. Храни вас Бог! 💪

Eugene Dyabin profil fotoğrafı
Eugene Dyabin5 ay önce

Спасибо!))

rak profil fotoğrafı
rak5 ay önce

COOL

Shotgun ChaoZ 🕹️ REs Classics☢️ 🧟‍♂️ Hendrix🎸 profil fotoğrafı
Shotgun ChaoZ 🕹️ REs Classics☢️ 🧟‍♂️ Hendrix🎸5 ay önce

One question: why not leave Cascadeur as open source, under the GPL license, because we are living in a time when everything (except Unreal Engine tools) is paid for, and with licenses at prices that a kid developing something on a personal computer wouldn't be able to afford?

Eugene Dyabin profil fotoğrafı
Eugene Dyabin5 ay önce

We need to pay the development team

Craig Eickhoff profil fotoğrafı
Craig Eickhoff5 ay önce

@shotgun_chaoz I'm not a user myself but the plans are incredibly cheap for what it provides IMO. Appreciate that you are making it accessible for everyone at those prices.

Eugene Dyabin profil fotoğrafı
Eugene Dyabin5 ay önce

@shotgun_chaoz Great to hear!

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