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#QuickMagic + #Cascadeur 1. Video #mocap using QuickMagic 2. Copy/Paste Retarget 3. Unbaking the animation to get a set of keyframes 4. One-click feet cleanup 5. Manually fixing key poses with AutoPosing 6. Using AutoPhysics to add physical accuracy #CHUNGHA #청하 #Stress

11 Kommentare

Profilbild von Wesley Sales
Wesley Salesvor 1 Jahr

It would be great to see a detailed tutorial on this process on the channel @EugeneDyabin ! And keep Marionette XR on your radar too, as they do the mocap locally! 😀

Profilbild von Eugene Dyabin
Eugene Dyabinvor 1 Jahr

It's coming up

Profilbild von AndaSeat
AndaSeatvor 1 Jahr

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Profilbild von Alex 3yb0^
Alex 3yb0^vor 1 Jahr

Do you happen to know how QuickMagic fares when it comes to small movements, like mocap actor holding weapon prop (pistol, rifle, etc.) and performing slow walking, sneaking, subtle idling, etc. ?

Profilbild von Eugene Dyabin
Eugene Dyabinvor 1 Jahr

We tried it in slow idles and slow walk, but without props. It worked well enough

Profilbild von X64
X64vor 1 Jahr

Would love to see Cascadeurs built-in video mocap feature to be more accurate like quickmagic. Any updates to video mocap coming soon? 👀

Profilbild von Eugene Dyabin
Eugene Dyabinvor 1 Jahr

Unfortunately, our video mocap isn't as cool as QuickMagic, but we have some improvements for the next version

Profilbild von amin roula
amin roulavor 1 Jahr

It would be great if you make more video about normal acting not crazy movements and fights only

Profilbild von Eugene Dyabin
Eugene Dyabinvor 1 Jahr

We're gonna do it

Profilbild von Parav
Paravvor 1 Jahr

does Cascadeur support auto-retargeting from one rig to another?

Profilbild von Eugene Dyabin
Eugene Dyabinvor 1 Jahr

You can retarget between different characters, but only via our AutoPosing rig. You can add it to any humanoid skeleton with different proportions

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