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#QuickMagic + #Cascadeur 1. Video #mocap using QuickMagic 2. Copy/Paste Retarget 3. Unbaking the animation to get a set of keyframes 4. One-click feet cleanup 5. Manually fixing key poses with AutoPosing 6. Using AutoPhysics to add physical accuracy #CHUNGHA #청하 #Stress

24,854 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Wesley Sales
Wesley Sales1 год назад

It would be great to see a detailed tutorial on this process on the channel @EugeneDyabin ! And keep Marionette XR on your radar too, as they do the mocap locally! 😀

Фото профиля Eugene Dyabin
Eugene Dyabin1 год назад

It's coming up

Фото профиля AndaSeat
AndaSeat1 год назад

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Фото профиля Alex 3yb0^
Alex 3yb0^1 год назад

Do you happen to know how QuickMagic fares when it comes to small movements, like mocap actor holding weapon prop (pistol, rifle, etc.) and performing slow walking, sneaking, subtle idling, etc. ?

Фото профиля Eugene Dyabin
Eugene Dyabin1 год назад

We tried it in slow idles and slow walk, but without props. It worked well enough

Фото профиля X64
X641 год назад

Would love to see Cascadeurs built-in video mocap feature to be more accurate like quickmagic. Any updates to video mocap coming soon? 👀

Фото профиля Eugene Dyabin
Eugene Dyabin1 год назад

Unfortunately, our video mocap isn't as cool as QuickMagic, but we have some improvements for the next version

Фото профиля amin roula
amin roula1 год назад

It would be great if you make more video about normal acting not crazy movements and fights only

Фото профиля Eugene Dyabin
Eugene Dyabin1 год назад

We're gonna do it

Фото профиля Parav
Parav1 год назад

does Cascadeur support auto-retargeting from one rig to another?

Фото профиля Eugene Dyabin
Eugene Dyabin1 год назад

You can retarget between different characters, but only via our AutoPosing rig. You can add it to any humanoid skeleton with different proportions

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