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Raising a little garden from latent space On M2 Max, using SD 1.5, ControlNet, TripoSR, and three.js. Sped up for brevity.

110,369 görüntüleme • 2 yıl önce •via X (Twitter)

10 Yorum

kache profil fotoğrafı
kache2 yıl önce

@gandamu_ml

░░ profil fotoğrafı
░░2 yıl önce

>dirt ground, plain, flat >it's wood

Evan Jones profil fotoğrafı
Evan Jones2 yıl önce

@lagufirtnec How do the machines know what dirt looks like? Maybe they couldn't figure out what to make dirt look like

alptekin I. profil fotoğrafı
alptekin I.2 yıl önce

Loved this. Like a magic. Thanks for sharing with the world. Could be a naive question but :) do you think of making a post about this app or maybe open sourcing it? Would love to learn more about the dev process. Thanks again.

Evan Jones profil fotoğrafı
Evan Jones2 yıl önce

Yeah I'm planning to open source pretty soon

kiunthmo profil fotoğrafı
kiunthmo2 yıl önce

I wonder if it’s possible to diffuse the camera view and project it back onto textures? You can then combine diffusion steps from camera view with the flat texture.

Evan Jones profil fotoğrafı
Evan Jones2 yıl önce

Yeah I was thinking that. A combination of both, as you say. And just megatexturing in general

Brian Jordan profil fotoğrafı
Brian Jordan2 yıl önce

Siiick Wow was that all local too?

Evan Jones profil fotoğrafı
Evan Jones2 yıl önce

Yes, but note the generation times were sped up 5x

vorps profil fotoğrafı
vorps2 yıl önce

YOOO WHAT! I NEED THIS!

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