Loading video...

Video Failed to Load

Go Home

Real human motion inside a generated world hits different ⚡️👀 We built a world with Marble by World Labs, reconstructed it into a 3D environment with Jawset Postshot, then dropped in multiple SMPL characters with motion from Meshcapade Me and ran it in Unreal Engine 🎮 No suits. No...

10,250 views • 9 months ago •via X (Twitter)

3 Comments

Himanshu Kumar's profile picture
Himanshu Kumar9 months ago

@theworldlabs @jawset @UnrealEngine Integrate SMPL; avoid excessive environment complexity.

Jonna Campbel.ink ⌘Morph's profile picture
Jonna Campbel.ink ⌘Morph9 months ago

@theworldlabs @jawset @UnrealEngine wild uncanny valley vibes mate

Hector's profile picture
Hector9 months ago

@theworldlabs @jawset @UnrealEngine SMPL - > metahuman?

Related Videos