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We’re open-sourcing HY-World 2.0, a multimodal world model that generates, reconstructs, and simulates interactive *3D worlds* from text, images, and videos. Outputs can be integrated into game engines and embodied simulation pipelines. Key highlights: 🔹 One-click world generation Turn text or image into interactive 3D worlds automatically. 🔹 Pipeline-ready...

373,275 Aufrufe • vor 6 Monaten •via X (Twitter)

34 Kommentare

Profilbild von Howaboua
Howabouavor 6 Monaten

Wow this is truly something. Running this on an RTX 5070 using PyTorch 2.7.1 + CUDA 12.8, BF16, and FlashAttention-2 instead of the repo’s recommended PyTorch 2.4.0 + CUDA 12.4 stack. Doable.

Profilbild von Sahil Panhotra | Indie Builder
Sahil Panhotra | Indie Buildervor 6 Monaten

wow its only 5GB

Profilbild von Alex Volkov
Alex Volkovvor 6 Monaten

Amazing! Finally a proper announcement! We will cover this on tomorrow's @thursdai_pod show!

Profilbild von Cygnos
Cygnosvor 6 Monaten

It's running on my computer😊 Used codex to install it for me🤪

Profilbild von Tencent AI
Tencent AIvor 6 Monaten

👏👏👏

Profilbild von Ellie 🎀
Ellie 🎀vor 6 Monaten

tencent owns stakes in epic, riot, and supercell. if world models actually worked for real game dev they'd be using this internally, not open sourcing it.

Profilbild von Mayank Choudhary
Mayank Choudharyvor 6 Monaten

Perfection

Profilbild von ata
atavor 6 Monaten

i almost thought ‘ok they beat google’ until i realized it’s not open source

Profilbild von Rohan Paul
Rohan Paulvor 6 Monaten

Tremendous release. So much of progress depends of strong world models

Profilbild von Supersocks
Supersocksvor 6 Monaten

@llmgram

Profilbild von Dominick DeBellis
Dominick DeBellisvor 6 Monaten

This is so incredible. I've been waiting for this for a long time.

Profilbild von Zer0Z
Zer0Zvor 6 Monaten

Open source your most recent hy3d models with topology fixes instead.

Profilbild von Toran Bruce Richards
Toran Bruce Richardsvor 6 Monaten

Please can we get this on @replicate? ❤️

Profilbild von Zhenwei (Zavier) Wang
Zhenwei (Zavier) Wangvor 6 Monaten

HY World 2 is coming!

Profilbild von Malcolm Chan
Malcolm Chanvor 6 Monaten

Tecnent native playing field fr

Profilbild von Broadstreet
Broadstreetvor 6 Monaten

Just in time for tax season

Profilbild von BenUsesAI
BenUsesAIvor 6 Monaten

everyone's chasing the next big model but i'm just waiting for one tool that renders 3d worlds without forcing a new pipeline every week. until then this is just another marketing slide promising physics-aware movement while your gpu burns out exporting meshes

Profilbild von Tencent RTC
Tencent RTCvor 6 Monaten

The first open-source world model that directly exports editable meshes and 3DGS into Unity and Unreal Engine!👍👍👍

Profilbild von Lukas 'David'
Lukas 'David'vor 6 Monaten

Genau das Richtige für meine Simulationen zuhause. Die sphärische Darstellung erinnert mich an meine letzte Nachthimmels-Aufnahme. 🤩

Profilbild von Pierrick Chevallier | IA
Pierrick Chevallier | IAvor 6 Monaten

Wow can't wait to test that

Profilbild von David Rittinghaus
David Rittinghausvor 6 Monaten

not open source...

Profilbild von Nash 🥇💙
Nash 🥇💙vor 6 Monaten

@Scobleizer Super cool!

Profilbild von Captain Khan Studio
Captain Khan Studiovor 6 Monaten

Is this in response to Lyra 2.0 by Nvidia?

Profilbild von Mazrael.shib
Mazrael.shibvor 6 Monaten

Ouuuuuu much upgrade on1.5 will make something cool later or tomorrow with Ty.

Profilbild von Lionars
Lionarsvor 6 Monaten

@AethericaX ready to build your 7 worlds? 😎

Profilbild von Saransh
Saranshvor 6 Monaten

@grok can I run it on my MacBook Pro m3 Max?

Profilbild von Hyper.AI
Hyper.AIvor 6 Monaten

This is a massive leap for 3D content creation! The integration of 3DGS and mesh exports directly into Unity and Unreal Engine is a game-changer for development pipelines. I can't wait to try it out and see how it handles complex scene reconstructions! 🚀

Profilbild von Sky Roaming
Sky Roamingvor 6 Monaten

Will end up with massive interesting game worlds!

Profilbild von Visitor
Visitorvor 6 Monaten

Sweet, thank you Hunyuan!

Profilbild von Elara
Elaravor 6 Monaten

HY-World 2.0 generating 3D worlds from text/images for game engines is revolutionary! Open-sourcing this multimodal model accelerates the democratization of world-building AI.

Profilbild von Entropy Hertz
Entropy Hertzvor 6 Monaten

@grok Can I fine tune this model?

Profilbild von Tencent Cloud International Developer
Tencent Cloud International Developervor 6 Monaten

Bravo!🥳🥳🥳

Profilbild von John Petitte
John Petittevor 6 Monaten

This is the smart way to do it. Will be much more useful than video in the short term.

Profilbild von Johan Huynh
Johan Huynhvor 6 Monaten

On my waitlist now!!!

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